Real-world knowledge graphs are often characterized by low-frequency relations—a challenge that has prompted an increasing interest in few-shot link prediction methods. These methods perform link prediction for a set of new relations, unseen during training, given only a few example facts of each relation at test time. In this work, we perform a systematic study on a spectrum of models derived by generalizing the current state of the art for few-shot link prediction, with the goal of probing the limits of learning in this few-shot setting. We find that a simple, zero-shot baseline — which ignores any relation-specific information — achieves surprisingly strong performance. Moreover, experiments on carefully crafted synthetic datasets show that having only a few examples of a relation fundamentally limits models from using fine-grained structural information and only allows for exploiting the coarse-grained positional information of entities. Together, our findings challenge the implicit assumptions and inductive biases of prior work and highlight new directions for research in this area.
Rapid progress in Neural Machine Translation (NMT) systems over the last few years has focused primarily on improving translation quality, and as a secondary focus, improving robustness to perturbations (e.g. spelling). While performance and robustness are important objectives, by over-focusing on these, we risk overlooking other important properties. In this paper, we draw attention to the fact that for some applications, faithfulness to the original (input) text is important to preserve, even if it means introducing unusual language patterns in the (output) translation. We propose a simple, novel way to quantify whether an NMT system exhibits robustness or faithfulness, by focusing on the case of word-order perturbations. We explore a suite of functions to perturb the word order of source sentences without deleting or injecting tokens, and measure their effects on the target side. Across several experimental conditions, we observe a strong tendency towards robustness rather than faithfulness. These results allow us to better understand the trade-off between faithfulness and robustness in NMT, and opens up the possibility of developing systems where users have more autonomy and control in selecting which property is best suited for their use case.
Neural models trained for next utterance generation in dialogue task learn to mimic the n-gram sequences in the training set with training objectives like negative log-likelihood (NLL) or cross-entropy. Such commonly used training objectives do not foster generating alternate responses to a context. But, the effects of minimizing an alternate training objective that fosters a model to generate alternate response and score it on semantic similarity has not been well studied. We hypothesize that a language generation model can improve on its diversity by learning to generate alternate text during training and minimizing a semantic loss as an auxiliary objective. We explore this idea on two different sized data sets on the task of next utterance generation in goal oriented dialogues. We make two observations (1) minimizing a semantic objective improved diversity in responses in the smaller data set (Frames) but only as-good-as minimizing the NLL in the larger data set (MultiWoZ) (2) large language model embeddings can be more useful as a semantic loss objective than as initialization for token embeddings.
Predicting the next utterance in dialogue is contingent on encoding of users’ input text to generate appropriate and relevant response in data-driven approaches. Although the semantic and syntactic quality of the language generated is evaluated, more often than not, the encoded representation of input is not evaluated. As the representation of the encoder is essential for predicting the appropriate response, evaluation of encoder representation is a challenging yet important problem. In this work, we showcase evaluating the text generated through human or automatic metrics is not sufficient to appropriately evaluate soundness of the language understanding of dialogue models and, to that end, propose a set of probe tasks to evaluate encoder representation of different language encoders commonly used in dialogue models. From experiments, we observe that some of the probe tasks are easier and some are harder for even sophisticated model architectures to learn. And, through experiments we observe that RNN based architectures have lower performance on automatic metrics on text generation than transformer model but perform better than the transformer model on the probe tasks indicating that RNNs might preserve task information better than the Transformers.
Recent investigations into the inner-workings of state-of-the-art large-scale pre-trained Transformer-based Natural Language Understanding (NLU) models indicate that they appear to understand human-like syntax, at least to some extent. We provide novel evidence that complicates this claim: we find that state-of-the-art Natural Language Inference (NLI) models assign the same labels to permuted examples as they do to the original, i.e. they are invariant to random word-order permutations. This behavior notably differs from that of humans; we struggle to understand the meaning of ungrammatical sentences. To measure the severity of this issue, we propose a suite of metrics and investigate which properties of particular permutations lead models to be word order invariant. For example, in MNLI dataset we find almost all (98.7%) examples contain at least one permutation which elicits the gold label. Models are even able to assign gold labels to permutations that they originally failed to predict correctly. We provide a comprehensive empirical evaluation of this phenomenon, and further show that this issue exists in pre-Transformer RNN / ConvNet based encoders, as well as across multiple languages (English and Chinese). Our code and data are available at https://github.com/facebookresearch/unlu.
A possible explanation for the impressive performance of masked language model (MLM) pre-training is that such models have learned to represent the syntactic structures prevalent in classical NLP pipelines. In this paper, we propose a different explanation: MLMs succeed on downstream tasks almost entirely due to their ability to model higher-order word co-occurrence statistics. To demonstrate this, we pre-train MLMs on sentences with randomly shuffled word order, and show that these models still achieve high accuracy after fine-tuning on many downstream tasks—including tasks specifically designed to be challenging for models that ignore word order. Our models perform surprisingly well according to some parametric syntactic probes, indicating possible deficiencies in how we test representations for syntactic information. Overall, our results show that purely distributional information largely explains the success of pre-training, and underscore the importance of curating challenging evaluation datasets that require deeper linguistic knowledge.
Evaluating the quality of a dialogue interaction between two agents is a difficult task, especially in open-domain chit-chat style dialogue. There have been recent efforts to develop automatic dialogue evaluation metrics, but most of them do not generalize to unseen datasets and/or need a human-generated reference response during inference, making it infeasible for online evaluation. Here, we propose an unreferenced automated evaluation metric that uses large pre-trained language models to extract latent representations of utterances, and leverages the temporal transitions that exist between them. We show that our model achieves higher correlation with human annotations in an online setting, while not requiring true responses for comparison during inference.
The recent success of natural language understanding (NLU) systems has been troubled by results highlighting the failure of these models to generalize in a systematic and robust way. In this work, we introduce a diagnostic benchmark suite, named CLUTRR, to clarify some key issues related to the robustness and systematicity of NLU systems. Motivated by the classic work on inductive logic programming, CLUTRR requires that an NLU system infer kinship relations between characters in short stories. Successful performance on this task requires both extracting relationships between entities, as well as inferring the logical rules governing these relationships. CLUTRR allows us to precisely measure a model’s ability for systematic generalization by evaluating on held-out combinations of logical rules, and allows us to evaluate a model’s robustness by adding curated noise facts. Our empirical results highlight a substantial performance gap between state-of-the-art NLU models (e.g., BERT and MAC) and a graph neural network model that works directly with symbolic inputs—with the graph-based model exhibiting both stronger generalization and greater robustness.
How can we teach artificial agents to use human language flexibly to solve problems in real-world environments? We have an example of this in nature: human babies eventually learn to use human language to solve problems, and they are taught with an adult human-in-the-loop. Unfortunately, current machine learning methods (e.g. from deep reinforcement learning) are too data inefficient to learn language in this way. An outstanding goal is finding an algorithm with a suitable ‘language learning prior’ that allows it to learn human language, while minimizing the number of on-policy human interactions. In this paper, we propose to learn such a prior in simulation using an approach we call, Learning to Learn to Communicate (L2C). Specifically, in L2C we train a meta-learning agent in simulation to interact with populations of pre-trained agents, each with their own distinct communication protocol. Once the meta-learning agent is able to quickly adapt to each population of agents, it can be deployed in new populations, including populations speaking human language. Our key insight is that such populations can be obtained via self-play, after pre-training agents with imitation learning on a small amount of off-policy human language data. We call this latter technique Seeded Self-Play (S2P). Our preliminary experiments show that agents trained with L2C and S2P need fewer on-policy samples to learn a compositional language in a Lewis signaling game.
The use of connectionist approaches in conversational agents has been progressing rapidly due to the availability of large corpora. However current generative dialogue models often lack coherence and are content poor. This work proposes an architecture to incorporate unstructured knowledge sources to enhance the next utterance prediction in chit-chat type of generative dialogue models. We focus on Sequence-to-Sequence (Seq2Seq) conversational agents trained with the Reddit News dataset, and consider incorporating external knowledge from Wikipedia summaries as well as from the NELL knowledge base. Our experiments show faster training time and improved perplexity when leveraging external knowledge.
Advances in neural variational inference have facilitated the learning of powerful directed graphical models with continuous latent variables, such as variational autoencoders. The hope is that such models will learn to represent rich, multi-modal latent factors in real-world data, such as natural language text. However, current models often assume simplistic priors on the latent variables - such as the uni-modal Gaussian distribution - which are incapable of representing complex latent factors efficiently. To overcome this restriction, we propose the simple, but highly flexible, piecewise constant distribution. This distribution has the capacity to represent an exponential number of modes of a latent target distribution, while remaining mathematically tractable. Our results demonstrate that incorporating this new latent distribution into different models yields substantial improvements in natural language processing tasks such as document modeling and natural language generation for dialogue.
Automatically evaluating the quality of dialogue responses for unstructured domains is a challenging problem. Unfortunately, existing automatic evaluation metrics are biased and correlate very poorly with human judgements of response quality (Liu et al., 2016). Yet having an accurate automatic evaluation procedure is crucial for dialogue research, as it allows rapid prototyping and testing of new models with fewer expensive human evaluations. In response to this challenge, we formulate automatic dialogue evaluation as a learning problem.We present an evaluation model (ADEM)that learns to predict human-like scores to input responses, using a new dataset of human response scores. We show that the ADEM model’s predictions correlate significantly, and at a level much higher than word-overlap metrics such as BLEU, with human judgements at both the utterance and system-level. We also show that ADEM can generalize to evaluating dialogue mod-els unseen during training, an important step for automatic dialogue evaluation.
Advances in neural variational inference have facilitated the learning of powerful directed graphical models with continuous latent variables, such as variational autoencoders. The hope is that such models will learn to represent rich, multi-modal latent factors in real-world data, such as natural language text. However, current models often assume simplistic priors on the latent variables - such as the uni-modal Gaussian distribution - which are incapable of representing complex latent factors efficiently. To overcome this restriction, we propose the simple, but highly flexible, piecewise constant distribution. This distribution has the capacity to represent an exponential number of modes of a latent target distribution, while remaining mathematically tractable. Our results demonstrate that incorporating this new latent distribution into different models yields substantial improvements in natural language processing tasks such as document modeling and natural language generation for dialogue.
We propose a software architecture designed to ease the implementation of dialogue systems. The Modular Architecture for Conversational Agents (MACA) uses a plug-n-play style that allows quick prototyping, thereby facilitating the development of new techniques and the reproduction of previous work. The architecture separates the domain of the conversation from the agent’s dialogue strategy, and as such can be easily extended to multiple domains. MACA provides tools to host dialogue agents on Amazon Mechanical Turk (mTurk) for data collection and allows processing of other sources of training data. The current version of the framework already incorporates several domains and existing dialogue strategies from the recent literature.
In goal-driven dialogue systems, success is often defined based on a structured definition of the goal. This requires that the dialogue system be constrained to handle a specific class of goals and that there be a mechanism to measure success with respect to that goal. However, in many human-human dialogues the diversity of goals makes it infeasible to define success in such a way. To address this scenario, we consider the task of automatically predicting success in goal-driven human-human dialogues using only the information communicated between participants in the form of text. We build a dataset from stackoverflow.com which consists of exchanges between two users in the technical domain where ground-truth success labels are available. We then propose a turn-based hierarchical neural network model that can be used to predict success without requiring a structured goal definition. We show this model outperforms rule-based heuristics and other baselines as it is able to detect patterns over the course of a dialogue and capture notions such as gratitude.