walk_to(table)
grab(cup1)
walk_to(bucket1)
place_inside(bucket1, cup1)
walk_to(table)
grab(cup2)
walk_to(bucket2)
place_inside(bucket2, cup2)
walk_to(table)
grab(bowl1)
walk_to(bucket1)
place_inside(bucket1, bowl1)
walk_to(table)
grab(bowl2)
walk_to(bucket1)
place_inside(bucket1, bowl2)
walk_to(table)
grab(bowl3)
walk_to(bucket2)
place_inside(bucket2, bowl3)
walk_to(table)
grab(bowl4)
walk_to(bucket2)
place_inside(bucket2, bowl4)
walk_to(table)
grab(catsup)
walk_to(bucket1)
place_inside(bucket1, catsup)
walk_to(table)
grab(beverage_table)
walk_to(bucket1)
place_inside(bucket1, beverage_table)
walk_to(door)
grab(beverage_floor)
walk_to(bucket1)
place_inside(bucket1, beverage_floor)
