open(cabinet)
walk_to(oatmeal_left)
grab(oatmeal_left)
walk_to(cabinet)
place_inside(cabinet, oatmeal_left)
walk_to(oatmeal_right)
grab(oatmeal_right)
walk_to(cabinet)
place_inside(cabinet, oatmeal_right)
walk_to(chips_left)
grab(chips_left)
walk_to(cabinet)
place_inside(cabinet, chips_left)
walk_to(chips_right)
grab(chips_right)
walk_to(cabinet)
place_inside(cabinet, chips_right)
walk_to(oil_left)
grab(oil_left)
walk_to(cabinet)
place_inside(cabinet, oil_left)
walk_to(oil_right)
grab(oil_right)
walk_to(cabinet)
place_inside(cabinet, oil_right)
walk_to(sugar_left)
grab(sugar_left)
walk_to(cabinet)
place_inside(cabinet, sugar_left)
walk_to(sugar_right)
grab(sugar_right)
walk_to(cabinet)
place_inside(cabinet, sugar_right)
close(cabinet)
