walk_to(kitchen_cabinet)
open(kitchen_cabinet)
grab(cloth)
close(kitchen_cabinet)
walk_to(agent)
grab(agent)
walk_to(high_chair)
place_on_top(high_chair, cloth)
grab(cloth)
walk_to(kitchen_cabinet)
open(kitchen_cabinet)
place_inside(kitchen_cabinet, cloth)
close(kitchen_cabinet)
walk_to(kitchen)
place_on_top(kitchen, agent)
