walk_to(cube1)
grab(cube1)
walk_to(stocking1)
place_inside(stocking1, cube1)
walk_to(cube2)
grab(cube2)
walk_to(stocking2)
place_inside(stocking2, cube2)
walk_to(cube3)
grab(cube3)
walk_to(stocking3)
place_inside(stocking3, cube3)
walk_to(cube4)
grab(cube4)
walk_to(stocking4)
place_inside(stocking4, cube4)
walk_to(kitchen)
walk_to(cabinet)
open(cabinet)
grab(candy1)
close(cabinet)
walk_to(floor_living_room)
walk_to(stocking1)
place_inside(stocking1, candy1)
walk_to(cabinet)
walk_to(kitchen)
open(cabinet)
grab(candy2)
close(cabinet)
walk_to(floor_living_room)
walk_to(stocking2)
place_inside(stocking2, candy2)
walk_to(kitchen)
walk_to(cabinet)
open(cabinet)
grab(candy3)
close(cabinet)
walk_to(floor_living_room)
walk_to(stocking3)
place_inside(stocking3, candy3)
walk_to(kitchen)
walk_to(cabinet)
open(cabinet)
grab(candy4)
close(cabinet)
walk_to(floor_living_room)
walk_to(stocking4)
place_inside(stocking4, candy4)
walk_to(kitchen)
walk_to(cabinet)
open(cabinet)
grab(clean_pen1)
close(cabinet)
walk_to(floor_living_room)
walk_to(stocking1)
place_inside(stocking1, clean_pen1)
walk_to(kitchen)
walk_to(cabinet)
open(cabinet)
grab(clean_pen2)
close(cabinet)
walk_to(floor_living_room)
walk_to(stocking2)
place_inside(stocking2, clean_pen2)