Abstract
Weighted finite state transducers (FSTs) are frequently used in language processing to handle tasks such as part-of-speech tagging and speech recognition. There has been previous work using multiple CPU cores to accelerate finite state algorithms, but limited attention has been given to parallel graphics processing unit (GPU) implementations. In this paper, we introduce the first (to our knowledge) GPU implementation of the FST composition operation, and we also discuss the optimizations used to achieve the best performance on this architecture. We show that our approach obtains speedups of up to 6 times over our serial implementation and 4.5 times over OpenFST.- Anthology ID:
- P18-1251
- Volume:
- Proceedings of the 56th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
- Month:
- July
- Year:
- 2018
- Address:
- Melbourne, Australia
- Venue:
- ACL
- SIG:
- Publisher:
- Association for Computational Linguistics
- Note:
- Pages:
- 2697–2705
- Language:
- URL:
- https://aclanthology.org/P18-1251
- DOI:
- 10.18653/v1/P18-1251
- Cite (ACL):
- Arturo Argueta and David Chiang. 2018. Composing Finite State Transducers on GPUs. In Proceedings of the 56th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), pages 2697–2705, Melbourne, Australia. Association for Computational Linguistics.
- Cite (Informal):
- Composing Finite State Transducers on GPUs (Argueta & Chiang, ACL 2018)
- PDF:
- https://preview.aclanthology.org/remove-xml-comments/P18-1251.pdf