Atsumoto Ohashi


2024

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JMultiWOZ: A Large-Scale Japanese Multi-Domain Task-Oriented Dialogue Dataset
Atsumoto Ohashi | Ryu Hirai | Shinya Iizuka | Ryuichiro Higashinaka
Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024)

Dialogue datasets are crucial for deep learning-based task-oriented dialogue system research. While numerous English language multi-domain task-oriented dialogue datasets have been developed and contributed to significant advancements in task-oriented dialogue systems, such a dataset does not exist in Japanese, and research in this area is limited compared to that in English. In this study, towards the advancement of research and development of task-oriented dialogue systems in Japanese, we constructed JMultiWOZ, the first Japanese language large-scale multi-domain task-oriented dialogue dataset. Using JMultiWOZ, we evaluated the dialogue state tracking and response generation capabilities of the state-of-the-art methods on the existing major English benchmark dataset MultiWOZ2.2 and the latest large language model (LLM)-based methods. Our evaluation results demonstrated that JMultiWOZ provides a benchmark that is on par with MultiWOZ2.2. In addition, through evaluation experiments of interactive dialogues with the models and human participants, we identified limitations in the task completion capabilities of LLMs in Japanese.

2023

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Enhancing Task-oriented Dialogue Systems with Generative Post-processing Networks
Atsumoto Ohashi | Ryuichiro Higashinaka
Proceedings of the 2023 Conference on Empirical Methods in Natural Language Processing

Recently, post-processing networks (PPNs), which modify the outputs of arbitrary modules including non-differentiable ones in task-oriented dialogue systems, have been proposed. PPNs have successfully improved the dialogue performance by post-processing natural language understanding (NLU), dialogue state tracking (DST), and dialogue policy (Policy) modules with a classification-based approach. However, they cannot be applied to natural language generation (NLG) modules because the post-processing of the utterance output by the NLG module requires a generative approach. In this study, we propose a new post-processing component for NLG, generative post-processing networks (GenPPNs). For optimizing GenPPNs via reinforcement learning, the reward function incorporates dialogue act contribution, a new measure to evaluate the contribution of GenPPN-generated utterances with regard to task completion in dialogue. Through simulation and human evaluation experiments based on the MultiWOZ dataset, we confirmed that GenPPNs improve the task completion performance of task-oriented dialogue systems.

2022

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Post-processing Networks: Method for Optimizing Pipeline Task-oriented Dialogue Systems using Reinforcement Learning
Atsumoto Ohashi | Ryuichiro Higashinaka
Proceedings of the 23rd Annual Meeting of the Special Interest Group on Discourse and Dialogue

Many studies have proposed methods for optimizing the dialogue performance of an entire pipeline task-oriented dialogue system by jointly training modules in the system using reinforcement learning. However, these methods are limited in that they can only be applied to modules implemented using trainable neural-based methods. To solve this problem, we propose a method for optimizing a pipeline system composed of modules implemented with arbitrary methods for dialogue performance. With our method, neural-based components called post-processing networks (PPNs) are installed inside such a system to post-process the output of each module. All PPNs are updated to improve the overall dialogue performance of the system by using reinforcement learning, not necessitating each module to be differentiable. Through dialogue simulation and human evaluation on the MultiWOZ dataset, we show that our method can improve the dialogue performance of pipeline systems consisting of various modules.

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Adaptive Natural Language Generation for Task-oriented Dialogue via Reinforcement Learning
Atsumoto Ohashi | Ryuichiro Higashinaka
Proceedings of the 29th International Conference on Computational Linguistics

When a natural language generation (NLG) component is implemented in a real-world task-oriented dialogue system, it is necessary to generate not only natural utterances as learned on training data but also utterances adapted to the dialogue environment (e.g., noise from environmental sounds) and the user (e.g., users with low levels of understanding ability). Inspired by recent advances in reinforcement learning (RL) for language generation tasks, we propose ANTOR, a method for Adaptive Natural language generation for Task-Oriented dialogue via Reinforcement learning. In ANTOR, a natural language understanding (NLU) module, which corresponds to the user’s understanding of system utterances, is incorporated into the objective function of RL. If the NLG’s intentions are correctly conveyed to the NLU, which understands a system’s utterances, the NLG is given a positive reward. We conducted experiments on the MultiWOZ dataset, and we confirmed that ANTOR could generate adaptive utterances against speech recognition errors and the different vocabulary levels of users.

2021

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Influence of user personality on dialogue task performance: A case study using a rule-based dialogue system
Ao Guo | Atsumoto Ohashi | Ryu Hirai | Yuya Chiba | Yuiko Tsunomori | Ryuichiro Higashinaka
Proceedings of the 3rd Workshop on Natural Language Processing for Conversational AI

Endowing a task-oriented dialogue system with adaptiveness to user personality can greatly help improve the performance of a dialogue task. However, such a dialogue system can be practically challenging to implement, because it is unclear how user personality influences dialogue task performance. To explore the relationship between user personality and dialogue task performance, we enrolled participants via crowdsourcing to first answer specified personality questionnaires and then chat with a dialogue system to accomplish assigned tasks. A rule-based dialogue system on the prevalent Multi-Domain Wizard-of-Oz (MultiWOZ) task was used. A total of 211 participants’ personalities and their 633 dialogues were collected and analyzed. The results revealed that sociable and extroverted people tended to fail the task, whereas neurotic people were more likely to succeed. We extracted features related to user dialogue behaviors and performed further analysis to determine which kind of behavior influences task performance. As a result, we identified that average utterance length and slots per utterance are the key features of dialogue behavior that are highly correlated with both task performance and user personality.