Jaewoo Ahn


2024

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TimeChara: Evaluating Point-in-Time Character Hallucination of Role-Playing Large Language Models
Jaewoo Ahn | Taehyun Lee | Junyoung Lim | Jin-Hwa Kim | Sangdoo Yun | Hwaran Lee | Gunhee Kim
Findings of the Association for Computational Linguistics ACL 2024

While Large Language Models (LLMs) can serve as agents to simulate human behaviors (i.e., role-playing agents), we emphasize the importance of point-in-time role-playing. This situates characters at specific moments in the narrative progression for three main reasons: (i) enhancing users’ narrative immersion, (ii) avoiding spoilers, and (iii) fostering engagement in fandom role-playing. To accurately represent characters at specific time points, agents must avoid character hallucination, where they display knowledge that contradicts their characters’ identities and historical timelines. We introduce TimeChara, a new benchmark designed to evaluate point-in-time character hallucination in role-playing LLMs. Comprising 10,895 instances generated through an automated pipeline, this benchmark reveals significant hallucination issues in current state-of-the-art LLMs (e.g., GPT-4o). To counter this challenge, we propose Narrative-Experts, a method that decomposes the reasoning steps and utilizes narrative experts to reduce point-in-time character hallucinations effectively. Still, our findings with TimeChara highlight the ongoing challenges of point-in-time character hallucination, calling for further study.

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Who Wrote this Code? Watermarking for Code Generation
Taehyun Lee | Seokhee Hong | Jaewoo Ahn | Ilgee Hong | Hwaran Lee | Sangdoo Yun | Jamin Shin | Gunhee Kim
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

Since the remarkable generation performance of large language models raised ethical and legal concerns, approaches to detect machine-generated text by embedding watermarks are being developed.However, we discover that the existing works fail to function appropriately in code generation tasks due to the task’s nature of having low entropy.Extending a logit-modifying watermark method, we propose Selective WatErmarking via Entropy Thresholding (SWEET), which enhances detection ability and mitigates code quality degeneration by removing low-entropy segments at generating and detecting watermarks.Our experiments show that SWEET significantly improves code quality preservation while outperforming all baselines, including post-hoc detection methods, in detecting machine-generated code text.Our code is available inhttps://github.com/hongcheki/sweet-watermark.

2023

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mRedditSum: A Multimodal Abstractive Summarization Dataset of Reddit Threads with Images
Keighley Overbay | Jaewoo Ahn | Fatemeh Pesaran zadeh | Joonsuk Park | Gunhee Kim
Proceedings of the 2023 Conference on Empirical Methods in Natural Language Processing

The growing number of multimodal online discussions necessitates automatic summarization to save time and reduce content overload. However, existing summarization datasets are not suitable for this purpose, as they either do not cover discussions, multiple modalities, or both. To this end, we present mRedditSum, the first multimodal discussion summarization dataset. It consists of 3,033 discussion threads where a post solicits advice regarding an issue described with an image and text, and respective comments express diverse opinions. We annotate each thread with a human-written summary that captures both the essential information from the text, as well as the details available only in the image. Experiments show that popular summarization models—GPT-3.5, BART, and T5—consistently improve in performance when visual information is incorporated. We also introduce a novel method, cluster-based multi-stage summarization, that outperforms existing baselines and serves as a competitive baseline for future work.

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MPCHAT: Towards Multimodal Persona-Grounded Conversation
Jaewoo Ahn | Yeda Song | Sangdoo Yun | Gunhee Kim
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

In order to build self-consistent personalized dialogue agents, previous research has mostly focused on textual persona that delivers personal facts or personalities. However, to fully describe the multi-faceted nature of persona, image modality can help better reveal the speaker’s personal characteristics and experiences in episodic memory (Rubin et al., 2003; Conway, 2009). In this work, we extend persona-based dialogue to the multimodal domain and make two main contributions. First, we present the first multimodal persona-based dialogue dataset named MPCHAT, which extends persona with both text and images to contain episodic memories. Second, we empirically show that incorporating multimodal persona, as measured by three proposed multimodal persona-grounded dialogue tasks (i.e., next response prediction, grounding persona prediction, and speaker identification), leads to statistically significant performance improvements across all tasks. Thus, our work highlights that multimodal persona is crucial for improving multimodal dialogue comprehension, and our MPCHAT serves as a high-quality resource for this research.