Abstract
This paper describes an electronic variant of popular word game Alias where people have to guess words according to their associations via synonyms, opposites, hyperonyms etc. Lexical data comes from the Estonian Wordnet. The computer game Alias which draws information from Estonian Wordnet is useful at least for two reasons: it creates an opportunity to learn language through play, and it helps to evaluate and improve the quality of Estonian Wordnet.- Anthology ID:
- 2016.gwc-1.3
- Volume:
- Proceedings of the 8th Global WordNet Conference (GWC)
- Month:
- 27--30 January
- Year:
- 2016
- Address:
- Bucharest, Romania
- Editors:
- Christiane Fellbaum, Piek Vossen, Verginica Barbu Mititelu, Corina Forascu
- Venue:
- GWC
- SIG:
- SIGLEX
- Publisher:
- Global Wordnet Association
- Note:
- Pages:
- 15–20
- Language:
- URL:
- https://aclanthology.org/2016.gwc-1.3
- DOI:
- Cite (ACL):
- Sven Aller, Heili Orav, Kadri Vare, and Sirli Zupping. 2016. Playing Alias - efficiency for wordnet(s). In Proceedings of the 8th Global WordNet Conference (GWC), pages 15–20, Bucharest, Romania. Global Wordnet Association.
- Cite (Informal):
- Playing Alias - efficiency for wordnet(s) (Aller et al., GWC 2016)
- PDF:
- https://preview.aclanthology.org/nschneid-patch-4/2016.gwc-1.3.pdf