Abstract
This theoretical paper identifies a need for a definition of asymmetric co-creativity where creativity is expected from the computational agent but not from the human user. Our co-operative creativity framework takes into account that the computational agent has a message to convey in a co-operative fashion, which introduces a trade-off on how creative the computer can be. The requirements of co-operation are identified from an interdisciplinary point of view. We divide co-operative creativity in message creativity, contextual creativity and communicative creativity. Finally these notions are applied in the context of the Peace Machine system concept.- Anthology ID:
- W19-4105
- Volume:
- Proceedings of the First Workshop on NLP for Conversational AI
- Month:
- August
- Year:
- 2019
- Address:
- Florence, Italy
- Editors:
- Yun-Nung Chen, Tania Bedrax-Weiss, Dilek Hakkani-Tur, Anuj Kumar, Mike Lewis, Thang-Minh Luong, Pei-Hao Su, Tsung-Hsien Wen
- Venue:
- ACL
- SIG:
- Publisher:
- Association for Computational Linguistics
- Note:
- Pages:
- 42–50
- Language:
- URL:
- https://aclanthology.org/W19-4105
- DOI:
- 10.18653/v1/W19-4105
- Cite (ACL):
- Mika Hämäläinen and Timo Honkela. 2019. Co-Operation as an Asymmetric Form of Human-Computer Creativity. Case: Peace Machine. In Proceedings of the First Workshop on NLP for Conversational AI, pages 42–50, Florence, Italy. Association for Computational Linguistics.
- Cite (Informal):
- Co-Operation as an Asymmetric Form of Human-Computer Creativity. Case: Peace Machine (Hämäläinen & Honkela, ACL 2019)
- PDF:
- https://preview.aclanthology.org/nschneid-patch-2/W19-4105.pdf