In this work, we present the first dataset, MailEx, for performing event extraction from conversational email threads. To this end, we first proposed a new taxonomy covering 10 event types and 76 arguments in the email domain. Our final dataset includes 1.5K email threads and ~4K emails, which are annotated with a total of ~8K event instances. To understand the task challenges, we conducted a series of experiments comparing three types of approaches, i.e., fine-tuned sequence labeling, fine-tuned generative extraction, and few-shot in-context learning. Our results showed that the task of email event extraction is far from being addressed, due to challenges lying in, e.g., extracting non-continuous, shared trigger spans, extracting non-named entity arguments, and modeling the email conversational history. Our work thus suggests more future investigations in this domain-specific event extraction task.
Augmented Language Models (ALMs) empower large language models with the ability to use tools, transforming them into intelligent agents for real-world interactions. However, most existing frameworks for ALMs, to varying degrees, are deficient in the following critical features: flexible customization, collaborative democratization, and holistic evaluation. This paper proposes Gentopia, a lightweight and extensible framework for ALMs. Gentopia allows the flexible customization of agents through simple configurations, seamlessly integrating various language models, task formats, prompting modules, and plugins into a unified paradigm. Furthermore, we establish Gentpool, a public platform enabling the registration and sharing of user-customized agents. Agents registered in Gentpool are composable such that they can be assembled together for agent collaboration, advancing the democratization of artificial intelligence. To ensure high-quality agents, Gentbench, an integral component of Gentpool, is designed to thoroughly evaluate user-customized agents across diverse aspects such as safety, robustness, efficiency, etc. We release Gentopia on Github and will continuously move forward.
Interactive semantic parsing based on natural language (NL) feedback, where users provide feedback to correct the parser mistakes, has emerged as a more practical scenario than the traditional one-shot semantic parsing. However, prior work has heavily relied on human-annotated feedback data to train the interactive semantic parser, which is prohibitively expensive and not scalable. In this work, we propose a new task of simulating NL feedback for interactive semantic parsing. We accompany the task with a novel feedback evaluator. The evaluator is specifically designed to assess the quality of the simulated feedback, based on which we decide the best feedback simulator from our proposed variants. On a text-to-SQL dataset, we show that our feedback simulator can generate high-quality NL feedback to boost the error correction ability of a specific parser. In low-data settings, our feedback simulator can help achieve comparable error correction performance as trained using the costly, full set of human annotations.
Compositional and domain generalization present significant challenges in semantic parsing, even for state-of-the-art semantic parsers based on pre-trained language models (LMs). In this study, we empirically investigate improving an LM’s generalization in semantic parsing with two simple techniques: at the token level, we introduce a token preprocessing method to preserve the semantic boundaries of tokens produced by LM tokenizers; at the sequence level, we propose to use special tokens to mark the boundaries of components aligned between input and output. Our experimental results on two text-to-SQL semantic parsing datasets show that our token preprocessing, although simple, can substantially improve the LM performance on both types of generalization, and our component boundary marking method is particularly helpful for compositional generalization.
Synthesizing QA pairs with a question generator (QG) on the target domain has become a popular approach for domain adaptation of question answering (QA) models. Since synthetic questions are often noisy in practice, existing work adapts scores from a pretrained QA (or QG) model as criteria to select high-quality questions. However, these scores do not directly serve the ultimate goal of improving QA performance on the target domain. In this paper, we introduce a novel idea of training a question value estimator (QVE) that directly estimates the usefulness of synthetic questions for improving the target-domain QA performance. By conducting comprehensive experiments, we show that the synthetic questions selected by QVE can help achieve better target-domain QA performance, in comparison with existing techniques. We additionally show that by using such questions and only around 15% of the human annotations on the target domain, we can achieve comparable performance to the fully-supervised baselines.
Structured knowledge grounding (SKG) leverages structured knowledge to complete user requests, such as semantic parsing over databases and question answering over knowledge bases. Since the inputs and outputs of SKG tasks are heterogeneous, they have been studied separately by different communities, which limits systematic and compatible research on SKG. In this paper, we overcome this limitation by proposing the UnifiedSKG framework, which unifies 21 SKG tasks into a text-to-text format, aiming to promote systematic SKG research, instead of being exclusive to a single task, domain, or dataset. We use UnifiedSKG to benchmark T5 with different sizes and show that T5, with simple modifications when necessary, achieves state-of-the-art performance on almost all of the 21 tasks. We further demonstrate that multi-task prefix-tuning improves the performance on most tasks, largely improving the overall performance. UnifiedSKG also facilitates the investigation of zero-shot and few-shot learning, and we show that T0, GPT-3, and Codex struggle in zero-shot and few-shot learning for SKG. We also use UnifiedSKG to conduct a series of controlled experiments on structured knowledge encoding variants across SKG tasks. UnifiedSKG is easily extensible to more tasks, and it is open-sourced at https://github.com/hkunlp/unifiedskg.
Despite the widely successful applications, bootstrapping and fine-tuning semantic parsers are still a tedious process with challenges such as costly data annotation and privacy risks. In this paper, we suggest an alternative, human-in-the-loop methodology for learning semantic parsers directly from users. A semantic parser should be introspective of its uncertainties and prompt for user demonstrations when uncertain. In doing so it also gets to imitate the user behavior and continue improving itself autonomously with the hope that eventually it may become as good as the user in interpreting their questions. To combat the sparsity of demonstrations, we propose a novel annotation-efficient imitation learning algorithm, which iteratively collects new datasets by mixing demonstrated states and confident predictions and retrains the semantic parser in a Dataset Aggregation fashion (Ross et al., 2011). We provide a theoretical analysis of its cost bound and also empirically demonstrate its promising performance on the text-to-SQL problem. Code will be available at https://github.com/sunlab-osu/MISP.
This paper investigates a new task named Conversational Question Generation (CQG) which is to generate a question based on a passage and a conversation history (i.e., previous turns of question-answer pairs). CQG is a crucial task for developing intelligent agents that can drive question-answering style conversations or test user understanding of a given passage. Towards that end, we propose a new approach named Reinforced Dynamic Reasoning network, which is based on the general encoder-decoder framework but incorporates a reasoning procedure in a dynamic manner to better understand what has been asked and what to ask next about the passage into the general encoder-decoder framework. To encourage producing meaningful questions, we leverage a popular question answering (QA) model to provide feedback and fine-tune the question generator using a reinforcement learning mechanism. Empirical results on the recently released CoQA dataset demonstrate the effectiveness of our method in comparison with various baselines and model variants. Moreover, to show the applicability of our method, we also apply it to create multi-turn question-answering conversations for passages in SQuAD.
As a promising paradigm, interactive semantic parsing has shown to improve both semantic parsing accuracy and user confidence in the results. In this paper, we propose a new, unified formulation of the interactive semantic parsing problem, where the goal is to design a model-based intelligent agent. The agent maintains its own state as the current predicted semantic parse, decides whether and where human intervention is needed, and generates a clarification question in natural language. A key part of the agent is a world model: it takes a percept (either an initial question or subsequent feedback from the user) and transitions to a new state. We then propose a simple yet remarkably effective instantiation of our framework, demonstrated on two text-to-SQL datasets (WikiSQL and Spider) with different state-of-the-art base semantic parsers. Compared to an existing interactive semantic parsing approach that treats the base parser as a black box, our approach solicits less user feedback but yields higher run-time accuracy.