Vision-language (VL) models, pretrained on colossal image-text datasets, have attained broad VL competence that is difficult to evaluate. A common belief is that a small number of VL skills underlie the variety of VL tests. In this paper, we perform a large-scale transfer learning experiment aimed at discovering latent VL skills from data. We reveal interesting characteristics that have important implications for test suite design. First, generation tasks suffer from a length bias, suggesting benchmarks should balance tasks with varying output lengths. Second, we demonstrate that factor analysis successfully identifies reasonable yet surprising VL skill factors, suggesting benchmarks could leverage similar analyses for task selection.Finally, we present a new dataset, OLIVE1, which simulates user instructions in the wild and presents challenges dissimilar to all datasets we tested. Our findings contribute to the design of balanced and broad-coverage vision-language evaluation methods. 1https://github.com/jq-zh/olive-dataset
Cognitive science and symbolic AI research suggest that event causality provides vital information for story understanding. However, machine learning systems for story understanding rarely employ event causality, partially due to the lack of methods that reliably identify open-world causal event relations. Leveraging recent progress in large language models, we present the first method for event causality identification that leads to material improvements in computational story understanding. Our technique sets a new state of the art on the COPES dataset (Wang et al., 2023c) for causal event relation identification. Further, in the downstream story quality evaluation task, the identified causal relations lead to 3.6-16.6% relative improvement on correlation with human ratings. In the multimodal story video-text alignment task, we attain 4.1-10.9% increase on Clip Accuracy and 4.2-13.5% increase on Sentence IoU. The findings indicate substantial untapped potential for event causality in computational story understanding. The codebase is at https://github.com/insundaycathy/Event-Causality-Extraction.
Data annotation is the process of labeling data that could be used to train machine learning models. Having high quality annotation is crucial, as it allows the model to learn the relationship between the input data and the desired output. GPT-3, a large-scale language model developed by OpenAI, has demonstrated im- impressive zero- and few-shot performance on a wide range of NLP tasks. It is therefore natural to wonder whether it can be used to effectively annotate data for NLP tasks. In this paper, we evaluate the performance of GPT-3 as a data annotator by comparing it with traditional data annotation methods and analyzing its output on a range of tasks. Through this analysis, we aim to provide insight into the potential of GPT-3 as a general-purpose data annotator in NLP.
Visual question answering (VQA) is a hallmark of vision and language reasoningand a challenging task under the zero-shot setting.We propose Plug-and-Play VQA (PNP-VQA),a modular framework for zero-shot VQA.In contrast to most existing works, which require substantial adaptation of pretrained language models (PLMs) for the vision modality,PNP-VQA requires no additional training of the PLMs.Instead, we propose to use natural language and network interpretation as an intermediate representation that glues pretrained models together. We first generate question-guided informative image captions,and pass the captions to a PLM as context for question answering.Surpassing end-to-end trained baselines, PNP-VQA achieves state-of-the-art results on zero-shot VQAv2 and GQA. With 11B parameters, it outperforms the 80B-parameter Flamingo model by 8.5% on VQAv2. With 738M PLM parameters, PNP-VQA achieves an improvement of 9.1% on GQA over FewVLM with 740M PLM parameters.
With the evolution of pre-trained language models, current open-domain dialogue systems have achieved great progress in conducting one-session conversations. In contrast, Multi-Session Conversation (MSC), which consists of multiple sessions over a long term with the same user, is under-investigated. In this paper, we propose History-Aware Hierarchical Transformer (HAHT) for multi-session open-domain dialogue. HAHT maintains a long-term memory of history conversations and utilizes history information to understand current conversation context and generate well-informed and context-relevant responses. Specifically, HAHT first encodes history conversation sessions hierarchically into a history memory. Then, HAHT leverages historical information to facilitate the understanding of the current conversation context by encoding the history memory together with the current context with attention-based mechanisms. Finally, to explicitly utilize historical information, HAHT uses a history-aware response generator that switches between a generic vocabulary and a history-aware vocabulary. Experimental results on a large-scale MSC dataset suggest that the proposed HAHT model consistently outperforms baseline models. Human evaluation results support that HAHT generates more human-like, context-relevant, and history-relevant responses than baseline models.
Prompt tuning, or the conditioning of a frozen pretrained language model (PLM) with soft prompts learned from data, has demonstrated impressive performance on a wide range of NLP tasks. However, prompt tuning requires a large training dataset to be effective and is outperformed by finetuning the entire PLM in data-scarce regimes. Previous work (Gu et al., 2022, Vu et al., 2022) proposed to transfer soft prompts pretrained on the source domain to the target domain. In this paper, we explore domain adaptation for prompt tuning, a problem setting where unlabeled data from the target domain are available during pretraining. We propose bOosting Prompt TunIng with doMain Adaptation (OPTIMA), which regularizes the decision boundary to be smooth around regions where source and target data distributions are similar. Extensive experiments demonstrate that OPTIMA significantly enhances the transferability and sample-efficiency of prompt tuning compared to strong baselines. Moreover, in few-shot settings, OPTIMA exceeds full-model tuning by a large margin.
Conversational Recommendation Systems recommend items through language based interactions with users. In order to generate naturalistic conversations and effectively utilize knowledge graphs (KGs) containing background information, we propose a novel Bag-of-Entities loss, which encourages the generated utterances to mention concepts related to the item being recommended, such as the genre or director of a movie. We also propose an alignment loss to further integrate KG entities into the response generation network. Experiments on the large-scale REDIAL dataset demonstrate that the proposed system consistently outperforms state-of-the-art baselines.
The existence of multiple datasets for sarcasm detection prompts us to apply transfer learning to exploit their commonality. The adversarial neural transfer (ANT) framework utilizes multiple loss terms that encourage the source-domain and the target-domain feature distributions to be similar while optimizing for domain-specific performance. However, these objectives may be in conflict, which can lead to optimization difficulties and sometimes diminished transfer. We propose a generalized latent optimization strategy that allows different losses to accommodate each other and improves training dynamics. The proposed method outperforms transfer learning and meta-learning baselines. In particular, we achieve 10.02% absolute performance gain over the previous state of the art on the iSarcasm dataset.