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LiangtaiSun
Fixing paper assignments
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The increasing number of academic papers poses significant challenges for researchers to efficiently acquire key details. While retrieval augmented generation (RAG) shows great promise in large language model (LLM) based automated question answering, previous works often isolate neural and symbolic retrieval despite their complementary strengths. Moreover, conventional single-view chunking neglects the rich structure and layout of PDFs, e.g., sections and tables. In this work, we propose NeuSym-RAG, a hybrid neural symbolic retrieval framework which combines both paradigms in an interactive process. By leveraging multi-view chunking and schema-based parsing, NeuSym-RAG organizes semi-structured PDF content into both the relational database and vectorstore, enabling LLM agents to iteratively gather context until sufficient to generate answers. Experiments on three full PDF-based QA datasets, including a self-annotated one AirQA-Real, show that NeuSym-RAG stably defeats both the vector-based RAG and various structured baselines, highlighting its capacity to unify both retrieval schemes and utilize multiple views.
Evaluations of large language models (LLMs) suffer from instability, where small changes of random factors such as few-shot examples can lead to drastic fluctuations of scores and even model rankings. Moreover, different LLMs can have different preferences for a certain setting of random factors. As a result, using a fixed setting of random factors, which is often adopted as the paradigm of current evaluations, can lead to potential unfair comparisons between LLMs. To mitigate the volatility of evaluations, we first theoretically analyze the sources of variance induced by changes in random factors. Targeting these specific sources, we then propose the instance-level randomization (ILR) method to reduce variance and enhance fairness in model comparisons. Instead of using a fixed setting across the whole benchmark in a single experiment, we randomize all factors that affect evaluation scores for every single instance, run multiple experiments and report the averaged score. Theoretical analyses and empirical results demonstrate that ILR can reduce the variance and unfair comparisons caused by random factors, as well as achieve similar robustness level with less than half computational cost compared with previous methods. Codes and data are available at https://github.com/EricLee8/Instance-level-Randomization.
Existing Multimodal Large Language Model (MLLM)-based agents face significant challenges in handling complex GUI (Graphical User Interface) interactions on devices. These challenges arise from the dynamic and structured nature of GUI environments, which integrate text, images, and spatial relationships, as well as the variability in action spaces across different pages and tasks. To address these limitations, we propose MobA, a novel MLLM-based mobile assistant system. MobA introduces an adaptive planning module that incorporates a reflection mechanism for error recovery and dynamically adjusts plans to align with the real environment contexts and action module’s execution capacity. Additionally, a multifaceted memory module provides comprehensive memory support to enhance adaptability and efficiency. We also present MobBench, a dataset designed for complex mobile interactions. Experimental results on MobBench and AndroidArena demonstrate MobA’s ability to handle dynamic GUI environments and perform complex mobile tasks.
Large language models (LLMs) have demonstrated proficiency across various natural language processing (NLP) tasks but often require additional training, such as continual pre-training and supervised fine-tuning. However, the costs associated with this, primarily due to their large parameter count, remain high. This paper proposes leveraging sparsity in pre-trained LLMs to expedite this training process. By observing sparsity in activated neurons during forward iterations, we identify the potential for computational speed-ups by excluding inactive neurons. We address associated challenges by extending existing neuron importance evaluation metrics and introducing a ladder omission rate scheduler. Our experiments on Llama-2 demonstrate that Sparsity-Accelerated Training (SAT) achieves comparable or superior performance to standard training while significantly accelerating the process. Specifically, SAT achieves a 45% throughput improvement in continual pre-training and saves 38% training time in supervised fine-tuning. It offers a simple, hardware-agnostic, and easily deployable framework for additional LLM training.
Task-oriented dialogue (TOD) systems have been widely used by mobile phone intelligent assistants to accomplish tasks such as calendar scheduling or hotel reservation. Current TOD systems usually focus on multi-turn text/speech interaction, then they would call back-end APIs designed for TODs to perform the task. However, this API-based architecture greatly limits the information-searching capability of intelligent assistants and may even lead to task failure if TOD-specific APIs are not available or the task is too complicated to be executed by the provided APIs. In this paper, we propose a new TOD architecture: GUI-based task-oriented dialogue system (GUI-TOD). A GUI-TOD system can directly perform GUI operations on real APPs and execute tasks without invoking TOD-specific backend APIs. Furthermore, we release META-GUI, a dataset for training a Multi-modal convErsaTional Agent on mobile GUI. We also propose a multi-model action prediction and response model, which show promising results on META-GUI. The dataset, codes and leaderboard are publicly available.