Kranti Chalamalasetti

Also published as: Chalamalasetti Kranti


2024

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Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft
Chalamalasetti Kranti | Sherzod Hakimov | David Schlangen
Findings of the Association for Computational Linguistics: EMNLP 2024

In the Minecraft Collaborative Building Task, two players collaborate: an Architect (A) provides instructions to a Builder (B) to assemble a specified structure using 3D blocks. In this work, we investigate the use of large language models (LLMs) to predict the sequence of actions taken by the Builder. Leveraging LLMs’ in-context learning abilities, we use few-shot prompting techniques, that significantly improve performance over baseline methods. Additionally, we present a detailed analysis of the gaps in performance for future work.

2023

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clembench: Using Game Play to Evaluate Chat-Optimized Language Models as Conversational Agents
Kranti Chalamalasetti | Jana Götze | Sherzod Hakimov | Brielen Madureira | Philipp Sadler | David Schlangen
Proceedings of the 2023 Conference on Empirical Methods in Natural Language Processing

Recent work has proposed a methodology for the systematic evaluation of “Situated Language Understanding Agents” — agents that operate in rich linguistic and non-linguistic contexts — through testing them in carefully constructed interactive settings. Other recent work has argued that Large Language Models (LLMs), if suitably set up, can be understood as (simulators of) such agents. A connection suggests itself, which this paper explores: Can LLMs be evaluated meaningfully by exposing them to constrained game-like settings that are built to challenge specific capabilities? As a proof of concept, this paper investigates five interaction settings, showing that current chat-optimised LLMs are, to an extent, capable of following game-play instructions. Both this capability and the quality of the game play, measured by how well the objectives of the different games are met, follows the development cycle, with newer models generally performing better. The metrics even for the comparatively simple example games are far from being saturated, suggesting that the proposed instrument will remain to have diagnostic value.