Abstract
The Minecraft Collaborative Building Task is a two-player game in which an Architect (A) instructs a Builder (B) to construct a target structure in a simulated Blocks World Environment. We define the subtask of predicting correct action sequences (block placements and removals) in a given game context, and show that capturing B’s past actions as well as B’s perspective leads to a significant improvement in performance on this challenging language understanding problem.- Anthology ID:
- 2020.acl-main.232
- Volume:
- Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics
- Month:
- July
- Year:
- 2020
- Address:
- Online
- Editors:
- Dan Jurafsky, Joyce Chai, Natalie Schluter, Joel Tetreault
- Venue:
- ACL
- SIG:
- Publisher:
- Association for Computational Linguistics
- Note:
- Pages:
- 2589–2602
- Language:
- URL:
- https://aclanthology.org/2020.acl-main.232
- DOI:
- 10.18653/v1/2020.acl-main.232
- Cite (ACL):
- Prashant Jayannavar, Anjali Narayan-Chen, and Julia Hockenmaier. 2020. Learning to execute instructions in a Minecraft dialogue. In Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics, pages 2589–2602, Online. Association for Computational Linguistics.
- Cite (Informal):
- Learning to execute instructions in a Minecraft dialogue (Jayannavar et al., ACL 2020)
- PDF:
- https://preview.aclanthology.org/landing_page/2020.acl-main.232.pdf