Learning to execute instructions in a Minecraft dialogue

Prashant Jayannavar, Anjali Narayan-Chen, Julia Hockenmaier


Abstract
The Minecraft Collaborative Building Task is a two-player game in which an Architect (A) instructs a Builder (B) to construct a target structure in a simulated Blocks World Environment. We define the subtask of predicting correct action sequences (block placements and removals) in a given game context, and show that capturing B’s past actions as well as B’s perspective leads to a significant improvement in performance on this challenging language understanding problem.
Anthology ID:
2020.acl-main.232
Volume:
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics
Month:
July
Year:
2020
Address:
Online
Editors:
Dan Jurafsky, Joyce Chai, Natalie Schluter, Joel Tetreault
Venue:
ACL
SIG:
Publisher:
Association for Computational Linguistics
Note:
Pages:
2589–2602
Language:
URL:
https://aclanthology.org/2020.acl-main.232
DOI:
10.18653/v1/2020.acl-main.232
Bibkey:
Cite (ACL):
Prashant Jayannavar, Anjali Narayan-Chen, and Julia Hockenmaier. 2020. Learning to execute instructions in a Minecraft dialogue. In Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics, pages 2589–2602, Online. Association for Computational Linguistics.
Cite (Informal):
Learning to execute instructions in a Minecraft dialogue (Jayannavar et al., ACL 2020)
Copy Citation:
PDF:
https://preview.aclanthology.org/landing_page/2020.acl-main.232.pdf
Video:
 http://slideslive.com/38929058