@inproceedings{jayannavar-etal-2020-learning,
title = "Learning to execute instructions in a {M}inecraft dialogue",
author = "Jayannavar, Prashant and
Narayan-Chen, Anjali and
Hockenmaier, Julia",
editor = "Jurafsky, Dan and
Chai, Joyce and
Schluter, Natalie and
Tetreault, Joel",
booktitle = "Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics",
month = jul,
year = "2020",
address = "Online",
publisher = "Association for Computational Linguistics",
url = "https://preview.aclanthology.org/jlcl-multiple-ingestion/2020.acl-main.232/",
doi = "10.18653/v1/2020.acl-main.232",
pages = "2589--2602",
abstract = "The Minecraft Collaborative Building Task is a two-player game in which an Architect (A) instructs a Builder (B) to construct a target structure in a simulated Blocks World Environment. We define the subtask of predicting correct action sequences (block placements and removals) in a given game context, and show that capturing B`s past actions as well as B`s perspective leads to a significant improvement in performance on this challenging language understanding problem."
}
Markdown (Informal)
[Learning to execute instructions in a Minecraft dialogue](https://preview.aclanthology.org/jlcl-multiple-ingestion/2020.acl-main.232/) (Jayannavar et al., ACL 2020)
ACL
- Prashant Jayannavar, Anjali Narayan-Chen, and Julia Hockenmaier. 2020. Learning to execute instructions in a Minecraft dialogue. In Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics, pages 2589–2602, Online. Association for Computational Linguistics.