Ben Swanson

Also published as: Benjamin Swanson


2021

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Story Centaur: Large Language Model Few Shot Learning as a Creative Writing Tool
Ben Swanson | Kory Mathewson | Ben Pietrzak | Sherol Chen | Monica Dinalescu
Proceedings of the 16th Conference of the European Chapter of the Association for Computational Linguistics: System Demonstrations

Few shot learning with large language models has the potential to give individuals without formal machine learning training the access to a wide range of text to text models. We consider how this applies to creative writers and present Story Centaur, a user interface for prototyping few shot models and a set of recombinable web components that deploy them. Story Centaur’s goal is to expose creative writers to few shot learning with a simple but powerful interface that lets them compose their own co-creation tools that further their own unique artistic directions. We build out several examples of such tools, and in the process probe the boundaries and issues surrounding generation with large language models.

2020

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Usnea: An Authorship Tool for Interactive Fiction using Retrieval Based Semantic Parsing
Ben Swanson | Boris Smus
Proceedings of the 58th Annual Meeting of the Association for Computational Linguistics: System Demonstrations

The reader of a choose your own adventure novel and the user of a modern virtual assistant have a subtle similarity; both may, through the right lens, be viewed as engaging with a work of Interactive Fiction. This literary form emerged in the 1970s and has grown like a vine along the branch of modern technology, one guided by the advances of the other. In this work we weave together threads from the Interactive Fiction community and neural semantic parsing for dialog systems, defining the data model and necessary algorithms for a novel type of Interactive Fiction and open sourcing its accompanying authoring tool. Specifically, our work integrates retrieval based semantic parsing predicates into the branching story structures well known to the Interactive Fiction community, relaxing the relatively strict lexical options of preexisting systems.

2014

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Natural Language Generation with Vocabulary Constraints
Ben Swanson | Elif Yamangil | Eugene Charniak
Proceedings of the Ninth Workshop on Innovative Use of NLP for Building Educational Applications

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Data Driven Language Transfer Hypotheses
Ben Swanson | Eugene Charniak
Proceedings of the 14th Conference of the European Chapter of the Association for Computational Linguistics, volume 2: Short Papers

2013

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Exploring Syntactic Representations for Native Language Identification
Ben Swanson
Proceedings of the Eighth Workshop on Innovative Use of NLP for Building Educational Applications

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Extracting the Native Language Signal for Second Language Acquisition
Ben Swanson | Eugene Charniak
Proceedings of the 2013 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies

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A Context Free TAG Variant
Ben Swanson | Elif Yamangil | Eugene Charniak | Stuart Shieber
Proceedings of the 51st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

2012

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Native Language Detection with Tree Substitution Grammars
Benjamin Swanson | Eugene Charniak
Proceedings of the 50th Annual Meeting of the Association for Computational Linguistics (Volume 2: Short Papers)

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Correction Detection and Error Type Selection as an ESL Educational Aid
Ben Swanson | Elif Yamangil
Proceedings of the 2012 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies