Personal attributes represent structured information about a person, such as their hobbies, pets, family, likes and dislikes. We introduce the tasks of extracting and inferring personal attributes from human-human dialogue, and analyze the linguistic demands of these tasks. To meet these challenges, we introduce a simple and extensible model that combines an autoregressive language model utilizing constrained attribute generation with a discriminative reranker. Our model outperforms strong baselines on extracting personal attributes as well as inferring personal attributes that are not contained verbatim in utterances and instead requires commonsense reasoning and lexical inferences, which occur frequently in everyday conversation. Finally, we demonstrate the benefit of incorporating personal attributes in social chit-chat and task-oriented dialogue settings.
Neural natural language generation (NLG) and understanding (NLU) models are costly and require massive amounts of annotated data to be competitive. Recent data programming frameworks address this bottleneck by allowing human supervision to be provided as a set of labeling functions to construct generative models that synthesize weak labels at scale. However, these labeling functions are difficult to build from scratch for NLG/NLU models, as they often require complex rule sets to be specified. To this end, we propose a novel data programming framework that can jointly construct labeled data for language generation and understanding tasks – by allowing the annotators to modify an automatically-inferred alignment rule set between sequence labels and text, instead of writing rules from scratch. Further, to mitigate the effect of poor quality labels, we propose a dually-regularized denoising mechanism for optimizing the NLU and NLG models. On two benchmarks we show that the framework can generate high-quality data that comes within a 1.48 BLEU and 6.42 slot F1 of the 100% human-labeled data (42k instances) with just 100 labeled data samples – outperforming benchmark annotation frameworks and other semi-supervised approaches.
The demand for multilingual dialogue systems often requires a costly labeling process, where human translators derive utterances in low resource languages from resource rich language annotation. To this end, we explore leveraging the inductive biases for target languages learned by numerous pretrained teacher models by transferring them to student models via sequence-level knowledge distillation. By assuming no target language text, the both the teacher and student models need to learn from the target distribution in a few/zero-shot manner. On the MultiATIS++ benchmark, we explore the effectiveness of our proposed technique to derive the multilingual text for 6 languages, using only the monolingual English data and the pretrained models. We show that training on the synthetic multilingual generation outputs yields close performance to training on human annotations in both slot F1 and intent accuracy; the synthetic text also scores high in naturalness and correctness based on human evaluation.
We propose a shared task on training instance selection for few-shot neural text generation. Large-scale pretrained language models have led to dramatic improvements in few-shot text generation. Nonetheless, almost all previous work simply applies random sampling to select the few-shot training instances. Little to no attention has been paid to the selection strategies and how they would affect model performance. Studying the selection strategy can help us (1) make the most use of our annotation budget in downstream tasks and (2) better benchmark few-shot text generative models. We welcome submissions that present their selection strategies and the effects on the generation quality.
Neural natural language generation (NLG) and understanding (NLU) models are data-hungry and require massive amounts of annotated data to be competitive. Recent frameworks address this bottleneck with generative models that synthesize weak labels at scale, where a small amount of training labels are expert-curated and the rest of the data is automatically annotated. We follow that approach, by automatically constructing a large-scale weakly-labeled data with a fine-tuned GPT-2, and employ a semi-supervised framework to jointly train the NLG and NLU models. The proposed framework adapts the parameter updates to the models according to the estimated label-quality. On both the E2E and Weather benchmarks, we show that this weakly supervised training paradigm is an effective approach under low resource scenarios with as little as 10 data instances, and outperforming benchmark systems on both datasets when 100% of the training data is used.
We present a lightweight annotation tool, the Data AnnotatoR Tool (DART), for the general task of labeling structured data with textual descriptions. The tool is implemented as an interactive application that reduces human efforts in annotating large quantities of structured data, e.g. in the format of a table or tree structure. By using a backend sequence-to-sequence model, our system iteratively analyzes the annotated labels in order to better sample unlabeled data. In a simulation experiment performed on annotating large quantities of structured data, DART has been shown to reduce the total number of annotations needed with active learning and automatically suggesting relevant labels.
Task oriented language understanding (LU) in human-to-machine (H2M) conversations has been extensively studied for personal digital assistants. In this work, we extend the task oriented LU problem to human-to-human (H2H) conversations, focusing on the slot tagging task. Recent advances on LU in H2M conversations have shown accuracy improvements by adding encoded knowledge from different sources. Inspired by this, we explore several variants of a bidirectional LSTM architecture that relies on different knowledge sources, such as Web data, search engine click logs, expert feedback from H2M models, as well as previous utterances in the conversation. We also propose ensemble techniques that aggregate these different knowledge sources into a single model. Experimental evaluation on a four-turn Twitter dataset in the restaurant and music domains shows improvements in the slot tagging F1-score of up to 6.09% compared to existing approaches.
Slot tagging, the task of detecting entities in input user utterances, is a key component of natural language understanding systems for personal digital assistants. Since each new domain requires a different set of slots, the annotation costs for labeling data for training slot tagging models increases rapidly as the number of domains grow. To tackle this, we describe Bag of Experts (BoE) architectures for model reuse for both LSTM and CRF based models. Extensive experimentation over a dataset of 10 domains drawn from data relevant to our commercial personal digital assistant shows that our BoE models outperform the baseline models with a statistically significant average margin of 5.06% in absolute F1-score when training with 2000 instances per domain, and achieve an even higher improvement of 12.16% when only 25% of the training data is used.