Wenxi Chen


2025

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SimulS2S-LLM: Unlocking Simultaneous Inference of Speech LLMs for Speech-to-Speech Translation
Keqi Deng | Wenxi Chen | Xie Chen | Phil Woodland
Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

Simultaneous speech translation (SST) outputs translations in parallel with streaming speech input, balancing translation quality and latency. While large language models (LLMs) have been extended to handle the speech modality, streaming remains challenging as speech is pre-pended as a prompt for the entire generation process. To unlock LLM streaming capability, this paper proposes SimulS2S-LLM, which trains speech LLMs offline and employs a test-time policy to guide simultaneous inference. SimulS2S-LLM alleviates the mismatch between training and inference by extracting boundary-aware speech prompts that allows it to be better matched with text input data. SimulS2S-LLM achieves simultaneous speech-to-speech translation (Simul-S2ST) by predicting discrete output speech tokens and then synthesising output speech using a pre-trained vocoder. An incremental beam search is designed to expand the search space of speech token prediction without increasing latency. Experiments on the CVSS speech data show that SimulS2S-LLM offers a better translation quality-latency trade-off than existing methods that use the same training data, such as improving ASR-BLEU scores by 3 points at similar latency.

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Towards Reliable Large Audio Language Model
Ziyang Ma | Xiquan Li | Yakun Song | Wenxi Chen | Chenpeng Du | Jian Wu | Yuanzhe Chen | Zhuo Chen | Yuping Wang | Yuxuan Wang | Xie Chen
Findings of the Association for Computational Linguistics: ACL 2025

Recent advancements in large audio language models (LALMs) have demonstrated impressive results and promising prospects in universal understanding and reasoning across speech, music, and general sound. However, these models still lack the ability to recognize their knowledge boundaries and refuse to answer questions they don’t know proactively. While there have been successful attempts to enhance the reliability of LLMs, reliable LALMs remain largely unexplored. In this paper, we systematically investigate various approaches towards reliable LALMs, including training-free methods such as multi-modal chain-of-thought (MCoT), and training-based methods such as supervised fine-tuning (SFT). Besides, we identify the limitations of previous evaluation metrics and propose a new metric, the Reliability Gain Index (RGI), to assess the effectiveness of different reliable methods. Our findings suggest that both training-free and training-based methods enhance the reliability of LALMs to different extents. Moreover, we find that awareness of reliability is a “meta ability”, which can be transferred across different audio modalities, although significant structural and content differences exist among sound, music, and speech.

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SLAM-Omni: Timbre-Controllable Voice Interaction System with Single-Stage Training
Wenxi Chen | Ziyang Ma | Ruiqi Yan | Yuzhe Liang | Xiquan Li | Ruiyang Xu | Zhikang Niu | Yanqiao Zhu | Yifan Yang | Zhanxun Liu | Kai Yu | Yuxuan Hu | Jinyu Li | Yan Lu | Shujie Liu | Xie Chen
Findings of the Association for Computational Linguistics: ACL 2025

Recent advancements highlight the potential of end-to-end real-time spoken dialogue systems, showcasing their low latency and high quality. In this paper, we introduce SLAM-Omni, a timbre-controllable, end-to-end voice interaction system with single-stage training. SLAM-Omni achieves zero-shot timbre control by modeling spoken language with semantic tokens and decoupling speaker information to a vocoder. By predicting grouped speech semantic tokens at each step, our method significantly reduces the sequence length of audio tokens, accelerating both training and inference. Additionally, we propose historical text prompting to compress dialogue history, facilitating efficient multi-round interactions. Comprehensive evaluations reveal that SLAM-Omni outperforms prior models of similar scale, requiring only 15 hours of training on 4 GPUs with limited data. Notably, it is the first spoken dialogue system to achieve competitive performance with a single-stage training approach, eliminating the need for pre-training on TTS or ASR tasks. Further experiments validate its multilingual and multi-turn dialogue capabilities on larger datasets.