Recent advancements in tool learning have enabled large language models (LLMs) to integrate external tools, enhancing their task performance by expanding their knowledge boundaries. However, relying on tools often introduces trade-offs between performance, speed, and cost, with LLMs sometimes exhibiting overreliance and overconfidence in tool usage. This paper addresses the challenge of aligning LLMs with their knowledge boundaries to make more intelligent decisions about tool invocation. We propose a multi-objective alignment framework that combines probabilistic knowledge boundary estimation with dynamic decision-making, allowing LLMs to better assess when to invoke tools based on their confidence. Our framework includes two methods for knowledge boundary estimation—consistency-based and absolute estimation—and two training strategies for integrating these estimates into the model’s decision-making process. Experimental results on various tool invocation scenarios demonstrate the effectiveness of our framework, showing significant improvements in tool efficiency by reducing unnecessary tool usage.
Existing Multimodal Large Language Model (MLLM)-based agents face significant challenges in handling complex GUI (Graphical User Interface) interactions on devices. These challenges arise from the dynamic and structured nature of GUI environments, which integrate text, images, and spatial relationships, as well as the variability in action spaces across different pages and tasks. To address these limitations, we propose MobA, a novel MLLM-based mobile assistant system. MobA introduces an adaptive planning module that incorporates a reflection mechanism for error recovery and dynamically adjusts plans to align with the real environment contexts and action module’s execution capacity. Additionally, a multifaceted memory module provides comprehensive memory support to enhance adaptability and efficiency. We also present MobBench, a dataset designed for complex mobile interactions. Experimental results on MobBench and AndroidArena demonstrate MobA’s ability to handle dynamic GUI environments and perform complex mobile tasks.
Task-oriented dialogue (TOD) systems have been widely used by mobile phone intelligent assistants to accomplish tasks such as calendar scheduling or hotel reservation. Current TOD systems usually focus on multi-turn text/speech interaction, then they would call back-end APIs designed for TODs to perform the task. However, this API-based architecture greatly limits the information-searching capability of intelligent assistants and may even lead to task failure if TOD-specific APIs are not available or the task is too complicated to be executed by the provided APIs. In this paper, we propose a new TOD architecture: GUI-based task-oriented dialogue system (GUI-TOD). A GUI-TOD system can directly perform GUI operations on real APPs and execute tasks without invoking TOD-specific backend APIs. Furthermore, we release META-GUI, a dataset for training a Multi-modal convErsaTional Agent on mobile GUI. We also propose a multi-model action prediction and response model, which show promising results on META-GUI. The dataset, codes and leaderboard are publicly available.