@article{khani-etal-2018-planning,
    title = "Planning, Inference and Pragmatics in Sequential Language Games",
    author = "Khani, Fereshte  and
      Goodman, Noah D.  and
      Liang, Percy",
    editor = "Lee, Lillian  and
      Johnson, Mark  and
      Toutanova, Kristina  and
      Roark, Brian",
    journal = "Transactions of the Association for Computational Linguistics",
    volume = "6",
    year = "2018",
    address = "Cambridge, MA",
    publisher = "MIT Press",
    url = "https://preview.aclanthology.org/ingest-emnlp/Q18-1037/",
    doi = "10.1162/tacl_a_00037",
    pages = "543--555",
    abstract = "We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner{'}s private information from the partner{'}s messages, (ii) generate messages that are most likely to help with the goal, and (iii) reason pragmatically about the partner{'}s strategy. We propose a model that captures all three characteristics and demonstrate their importance in capturing human behavior on a new goal-oriented dataset we collected using crowdsourcing."
}Markdown (Informal)
[Planning, Inference and Pragmatics in Sequential Language Games](https://preview.aclanthology.org/ingest-emnlp/Q18-1037/) (Khani et al., TACL 2018)
ACL