Masahiro Mizukami


2021

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Integrated taxonomy of errors in chat-oriented dialogue systems
Ryuichiro Higashinaka | Masahiro Araki | Hiroshi Tsukahara | Masahiro Mizukami
Proceedings of the 22nd Annual Meeting of the Special Interest Group on Discourse and Dialogue

This paper proposes a taxonomy of errors in chat-oriented dialogue systems. Previously, two taxonomies were proposed; one is theory-driven and the other data-driven. The former suffers from the fact that dialogue theories for human conversation are often not appropriate for categorizing errors made by chat-oriented dialogue systems. The latter has limitations in that it can only cope with errors of systems for which we have data. This paper integrates these two taxonomies to create a comprehensive taxonomy of errors in chat-oriented dialogue systems. We found that, with our integrated taxonomy, errors can be reliably annotated with a higher Fleiss’ kappa compared with the previously proposed taxonomies.

2018

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Dialogue Scenario Collection of Persuasive Dialogue with Emotional Expressions via Crowdsourcing
Koichiro Yoshino | Yoko Ishikawa | Masahiro Mizukami | Yu Suzuki | Sakriani Sakti | Satoshi Nakamura
Proceedings of the Eleventh International Conference on Language Resources and Evaluation (LREC 2018)

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Role play-based question-answering by real users for building chatbots with consistent personalities
Ryuichiro Higashinaka | Masahiro Mizukami | Hidetoshi Kawabata | Emi Yamaguchi | Noritake Adachi | Junji Tomita
Proceedings of the 19th Annual SIGdial Meeting on Discourse and Dialogue

Having consistent personalities is important for chatbots if we want them to be believable. Typically, many question-answer pairs are prepared by hand for achieving consistent responses; however, the creation of such pairs is costly. In this study, our goal is to collect a large number of question-answer pairs for a particular character by using role play-based question-answering in which multiple users play the roles of certain characters and respond to questions by online users. Focusing on two famous characters, we conducted a large-scale experiment to collect question-answer pairs by using real users. We evaluated the effectiveness of role play-based question-answering and found that, by using our proposed method, the collected pairs lead to good-quality chatbots that exhibit consistent personalities.

2016

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Analyzing the Effect of Entrainment on Dialogue Acts
Masahiro Mizukami | Koichiro Yoshino | Graham Neubig | David Traum | Satoshi Nakamura
Proceedings of the 17th Annual Meeting of the Special Interest Group on Discourse and Dialogue

2015

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An Investigation of Machine Translation Evaluation Metrics in Cross-lingual Question Answering
Kyoshiro Sugiyama | Masahiro Mizukami | Graham Neubig | Koichiro Yoshino | Sakriani Sakti | Tomoki Toda | Satoshi Nakamura
Proceedings of the Tenth Workshop on Statistical Machine Translation

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Towards Taxonomy of Errors in Chat-oriented Dialogue Systems
Ryuichiro Higashinaka | Kotaro Funakoshi | Masahiro Araki | Hiroshi Tsukahara | Yuka Kobayashi | Masahiro Mizukami
Proceedings of the 16th Annual Meeting of the Special Interest Group on Discourse and Dialogue

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Fatal or not? Finding errors that lead to dialogue breakdowns in chat-oriented dialogue systems
Ryuichiro Higashinaka | Masahiro Mizukami | Kotaro Funakoshi | Masahiro Araki | Hiroshi Tsukahara | Yuka Kobayashi
Proceedings of the 2015 Conference on Empirical Methods in Natural Language Processing

2013

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A Framework and Tool for Collaborative Extraction of Reliable Information
Graham Neubig | Shinsuke Mori | Masahiro Mizukami
Proceedings of the Workshop on Language Processing and Crisis Information 2013