Elaine Uí Dhonnchadha

Also published as: Elaine Uí Dhonnchadha

Papers on this page may belong to the following people: Elaine Uí Dhonnchadha, Elaine Uí Dhonnchadha


2026

Grammar engineering requires expertise in linguistic formalism and computational implementation, particularly in parallel grammar projects that balance cross-linguistic consistency with language-specific properties. This paper presents the development of Cantonese and Irish treebanks within the Parallel Grammar (ParGram) Project, where linguistic parallelism is maintained at an abstract functional level. We also investigated the methodological potential and limitations of using multilingual LLMs to support grammar engineering, focusing on Cantonese–Irish translation and the generation of formal syntactic structures using OpenAI’s gpt-oss-120b. The results showed that translation performance was generally unsatisfactory and unaffected by prompt language. For syntactic structure generation, the model produced some structurally meaningful outputs, but performed poorly on tasks requiring cross-linguistic abstraction. Nonetheless, LLM-generated outputs may still offer some reference value by suggesting alternative analyses and (partially) capturing predicate–argument relations. Overall, our findings highlight both the potential and limitations of using LLMs in collaborative grammar engineering, while underscoring the continued importance of expert-driven analysis and verification.

2025

2022

This paper provides an overview of the Cipher engine which enables the development of a Digital Educational Game (DEG) based on noticing ciphers or patterns in texts. The Cipher engine was used to develop the Cipher: Faoi Gheasa, a digital educational game for Irish, which incorporates NLP resources and is informed by Digital Game-Based Language Learning (DGBLL) and Computer-Assisted Language Learning (CALL) research. The paper outlines six phases where NLP has strengthened the Cipher: Faoi Gheasa game. It shows how the Cipher engine can be used to build a Cipher game for other languages, particularly low-resourced and endangered languages in which NLP resources are under-developed or few in number.