Shresth Grover


2026

We study how visual artifacts introduced by diffusion-based inpainting affect language generation in vision-language models. We use a two-stage diagnostic setup in which masked image regions are reconstructed and then provided to captioning models, enabling controlled comparisons between captions generated from original and reconstructed inputs. Across multiple datasets, we analyze the relationship between reconstruction fidelity and downstream caption quality. We observe consistent associations between pixel-level and perceptual reconstruction metrics and both lexical and semantic captioning performance. Additional analysis of intermediate visual representations and attention patterns shows that inpainting artifacts lead to systematic, layer-dependent changes in model behavior. Together, these results provide a practical diagnostic framework for examining how visual reconstruction quality influences language generation in multimodal systems.

2024

In this work we present a novel task of understanding unintentional human activities in videos. We formalize this problem as a reasoning task under zero-shot scenario, where given a video of an unintentional activity we want to know why it transitioned from intentional to unintentional. We first evaluate the effectiveness of current state-of-the-art Large Multimodal Models on this reasoning task and observe that they suffer from hallucination. We further propose a novel prompting technique, termed as Dream of Thoughts (DoT), which allows the model to navigate through hallucinated thoughts to achieve better reasoning. To evaluate the performance on this task, we also introduce three different specialized metrics designed to quantify the models reasoning capability. We perform our experiments on three datasets, OOPs, UCF-Crimes, and ReUAct, and our findings show that DOT prompting technique is able to outperform standard prompting, while minimizing hallucinations.