Guirong Chen


2026

The evolution paradigm of Large Language Models (LLMs) is shifting from scaling training compute to scaling inference-time compute. While Reinforcement Learning with Verifiable Rewards (RLVR) has become a key engine for this transition, standard approaches often fail to equip models with the autonomous improvement capabilities required for test-time scaling. Existing critique-guided methods attempt to mitigate this by leveraging external feedback or ground-truth signals; however, these dependencies are unavailable at test time, fundamentally limiting the model’s capacity for continuous self-improvement. To bridge this gap, we propose CURE (Critique-driven Unified REinforcement Learning), a framework that jointly optimizes a single policy for standard solving, critiquing, and guided re-exploration. Uniquely, CURE facilitates re-exploration by generating strategic hints while discarding initial incorrect solutions to mitigate anchoring bias.Empirical results across diverse mathematical reasoning and code generation benchmarks demonstrate that CURE not only maintains competitive single-turn performance but, more importantly, unlocks effective inference-time scaling, enabling the model to significantly boost accuracy through iterative self-improvement.

2025

Utilizing Graphic User Interfaces (GUIs) for human-computer interaction is essential for accessing various digital tools. Recent advancements in Vision Language Models (VLMs) reveal significant potential for developing versatile agents that assist humans in navigating GUIs. However, current VLMs face challenges related to fundamental abilities, such as OCR and grounding, as well as a lack of knowledge about GUI elements functionalities and control methods. These limitations hinder their effectiveness as practical GUI agents. To address these challenges, we introduce GUICourse, a series of datasets for training visual-based GUI agents using general VLMs. First, we enhance the OCR and grounding capabilities of VLMs using the GUIEnv dataset. Next, we enrich the GUI knowledge of VLMs using the GUIAct and GUIChat datasets. Our experiments demonstrate that even a small-sized GUI agent (with 3.1 billion parameters) performs effectively on both single-step and multi-step GUI tasks. We further finetune our GUI agents on other GUI tasks with different action spaces (AITW and Mind2Web), and the results show that our agents are better than their baseline VLMs. Additionally, we analyze the impact of OCR and grounding capabilities through an ablation study, revealing a positive correlation with GUI navigation ability.