Demetri Terzopoulos
2026
Why Are We Moral? An LLM-based Agent Simulation Approach to the Study of Moral Evolution
Zhou Ziheng | Huacong Tang | Mingjie Bi | Wanying He | Fang Sun | Yizhou Sun | Ying Nian Wu | Demetri Terzopoulos | Yipeng Kang | Fangwei Zhong
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
Zhou Ziheng | Huacong Tang | Mingjie Bi | Wanying He | Fang Sun | Yizhou Sun | Ying Nian Wu | Demetri Terzopoulos | Yipeng Kang | Fangwei Zhong
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
The evolution of morality presents a puzzle: natural selection should favor self-interest, yet humans developed moral systems promoting altruism. Traditional approaches must abstract away cognitive processes, leaving open how cognitive factors shape moral evolution. We introduce an LLM-based agent simulation framework that brings cognitive realism to this question: agents with varying moral dispositions perceive, remember, reason, and decide in a simulated prehistoric hunter-gatherer society. This enables us to manipulate factors that traditional models cannot represent—such as moral type observability and communication bandwidth—and to discover emergent cognitive mechanisms from agent interactions. Across 20 runs spanning four settings, we find that cooperation and mutual help are the central driver of evolutionary survival, with universal and reciprocal morality exhibiting the most stable outcomes across conditions while selfishness is strongly disfavoured. Beyond cooperation itself, we further identify cognition as a central mediator—most clearly through a cost of moral judgment that shifts the winning moral type across settings, with a self-purging effect among selfish agents as an additional cognitive pattern. We validate robustness across multiple LLM backbones, architecture ablations, and prompt sensitivity analyses. This work establishes LLM-based simulation as a powerful new paradigm to complement traditional research in evolutionary biology and anthropology, opening new avenues for investigating the complexities of moral and social evolution.
2024
MindAgent: Emergent Gaming Interaction
Ran Gong | Qiuyuan Huang | Xiaojian Ma | Yusuke Noda | Zane Durante | Zilong Zheng | Demetri Terzopoulos | Li Fei-Fei | Jianfeng Gao | Hoi Vo
Findings of the Association for Computational Linguistics: NAACL 2024
Ran Gong | Qiuyuan Huang | Xiaojian Ma | Yusuke Noda | Zane Durante | Zilong Zheng | Demetri Terzopoulos | Li Fei-Fei | Jianfeng Gao | Hoi Vo
Findings of the Association for Computational Linguistics: NAACL 2024
Large Foundation Models (LFMs) can perform complex scheduling in a multi-agent system and can coordinate agents to complete sophisticated tasks that require extensive collaboration.However, despite the introduction of numerous gaming frameworks, the community lacks adequate benchmarks that support the implementation of a general multi-agent infrastructure encompassing collaboration between LFMs and human-NPCs. We propose a novel infrastructure—Mindagent—for evaluating planning and coordination capabilities in the context of gaming interaction. In particular, our infrastructure leverages an existing gaming framework to (i) act as the coordinator for a multi-agent system, (ii) collaborate with human players via instructions, and (iii) enable in-context learning based on few-shot prompting with feedback.Furthermore, we introduce “Cuisineworld”, a new gaming scenario and its related benchmark that supervises multiple agents playing the game simultaneously and measures multi-agent collaboration efficiency. We have conducted comprehensive evaluations with a new auto-metric Collaboration Score: CoS for assessing the collaboration efficiency. Finally, Mindagent can be deployed in real-world gaming scenarios in a customized VR version of Cuisineworld and adapted in the “Minecraft” domain. Our work involving LFMs within our new infrastructure for general-purpose scheduling and coordination can elucidate how such skills may be obtained by learning from large language corpora.