MeepleLM: A Virtual Playtester Simulating Diverse Subjective Experiences

Zizhen Li, Chuanhao Li, Yibin Wang, Jianwen Sun, Yukang Feng, Jiaxin Ai, Fanrui Zhang, Mingzhu Sun, Yifei Huang, Kaipeng Zhang


Abstract
Recent advancements have expanded the role of Large Language Models (LLMs) in board games from playing agents to creative co-designers. However, a critical gap remains: current systems lack the capacity to offer constructive critique grounded in the emergent user experience. Bridging this gap is fundamental for harmonizing Human-AI collaboration, as it empowers designers to refine their creations via external perspectives while steering models away from biased or unpredictable outcomes. Automating this evaluation presents two challenges: inferring the latent dynamics connecting static rules to gameplay without an explicit engine, and modeling the subjective heterogeneity of diverse player groups. To address these, we curate a comprehensive dataset of 1,727 structurally corrected rulebooks and 150K reviews selected via rigorous quality scoring and facet-aware sampling. We augment this data with Mechanics-Dynamics-Aesthetics (MDA) reasoning to explicitly bridge the causal gap between written rules and player experience. We further distill distinct player personas and introduce MeepleLM, a specialized model that internalizes persona-specific reasoning patterns to accurately simulate the subjective feedback of diverse player archetypes. Extensive experiments demonstrate that MeepleLM significantly outperforms latest commercial models (e.g., GPT-5.1, Gemini3-Pro) in community alignment and critique quality, achieving a 70% preference rate in user studies assessing practical utility. MeepleLM serves as a reliable virtual playtester that provides experience-grounded feedback, offering a practical step towards audience-aligned Human-AI collaboration.
Anthology ID:
2026.acl-long.850
Volume:
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)
Month:
July
Year:
2026
Address:
San Diego, California, United States
Editors:
Maria Liakata, Viviane P. Moreira, Jiajun Zhang, David Jurgens
Venue:
ACL
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Publisher:
Association for Computational Linguistics
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Pages:
18678–18722
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URL:
https://preview.aclanthology.org/ingest-acl/2026.acl-long.850/
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Cite (ACL):
Zizhen Li, Chuanhao Li, Yibin Wang, Jianwen Sun, Yukang Feng, Jiaxin Ai, Fanrui Zhang, Mingzhu Sun, Yifei Huang, and Kaipeng Zhang. 2026. MeepleLM: A Virtual Playtester Simulating Diverse Subjective Experiences. In Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), pages 18678–18722, San Diego, California, United States. Association for Computational Linguistics.
Cite (Informal):
MeepleLM: A Virtual Playtester Simulating Diverse Subjective Experiences (Li et al., ACL 2026)
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https://preview.aclanthology.org/ingest-acl/2026.acl-long.850.pdf
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