Viswanathan Swaminathan


2026

Scripting interfaces enable users to automate tasks and customize software workflows, but creating scripts traditionally requires programming expertise and familiarity with specific APIs, posing barriers for many users. While Large Language Models (LLMs) can generate code from natural language queries, runtime code generation is severely limited due to unverified code, security risks, longer response times, and higher computational costs. To bridge the gap, we propose an offline simulation framework to curate a software-specific skillset—a collection of verified scripts—by exploiting LLMs and publicly available scripting guides. Our framework comprises two components: (1) task creation, using top-down functionality guidance and bottom-up API synergy exploration to generate helpful tasks; and (2) skill generation with trials, refining and validating scripts based on execution feedback. To efficiently navigate the extensive API landscape, we introduce a Graph Neural Network (GNN)-based link prediction model to capture API synergy, enabling the generation of skills involving underutilized APIs and expanding the skillset’s diversity. Experiments with Adobe Illustrator demonstrate that our framework significantly improves automation success rates, reduces response time, and saves runtime token costs compared to traditional runtime code generation. This is the first attempt to use software scripting interfaces as a testbed for LLM-based systems, highlighting the advantages of leveraging execution feedback in a controlled environment and offering valuable insights into aligning AI capabilities with user needs in specialized software domains.
Vision-language model (VLM)-powered agents are increasingly enabling new forms of automation across various human tasks. While prior work has primarily focused on well-defined problems with explicit goals, the capabilities of agents in creative graphic design, where goals are inherently open-ended and subjective, remain largely underexplored.To bridge this gap, we introduce GraphicWeaver, a planning benchmark for graphic design comprising 1,079 diverse user queries and associated images spanning four design categories.Comprehensive experiments with six models reveal that current VLM-based agents struggle to handle such complex planning tasks, which require taking into account both explicit design constraints specified in queries and implicit commonsense design principles. We attribute these failures to challenges in (1) retrieving appropriate parameters for tool usage, (2) understanding spatial relationships across design components, and (3) coordinating dependencies across agents. We envision GraphicWeaver as a challenging yet valuable testbed for advancing VLM agent planning in creative design contexts.