Yuiko Tsunomori


2024

pdf
I Remember You!: SUI Corpus for Remembering and Utilizing Users’ Information in Chat-oriented Dialogue Systems
Yuiko Tsunomori | Ryuichiro Higashinaka
Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024)

To construct a chat-oriented dialogue system that will be used for a long time by users, it is important to build a good relationship between the user and the system. To achieve a good relationship, several methods for remembering and utilizing information on users (preferences, experiences, jobs, etc.) in system utterances have been investigated. One way to do this is to utilize user information to fill in utterance templates for use in response generation, but the utterances do not always fit the context. Another way is to use neural-based generation, but in current methods, user information can be incorporated only when the current dialogue topic is similar to that of the user information. This paper tackled these problems by constructing a novel corpus to incorporate arbitrary user information into system utterances regardless of the current dialogue topic while retaining appropriateness for the context. We then fine-tuned a model for generating system utterances using the constructed corpus. The result of a subjective evaluation demonstrated the effectiveness of our model. Furthermore, we incorporated our fine-tuned model into a dialogue system and confirmed the effectiveness of the system through interactive dialogues with users.

2023

pdf
Time-Considerable Dialogue Models via Reranking by Time Dependency
Yuiko Tsunomori | Masakazu Ishihata | Hiroaki Sugiyama
Findings of the Association for Computational Linguistics: EMNLP 2023

In the last few years, generative dialogue models have shown excellent performance and have been used for various applications. As chatbots become more prevalent in our daily lives, more and more people expect them to behave more like humans, but existing dialogue models do not consider the time information that people are constantly aware of. In this paper, we aim to construct a time-considerable dialogue model that actively utilizes time information. First, we categorize responses by their naturalness at different times and introduce a new metric to classify responses into our categories. Then, we propose a new reranking method to make the existing dialogue model time-considerable using the proposed metric and subjectively evaluate the performances of the obtained time-considerable dialogue models by humans.

2021

pdf
Influence of user personality on dialogue task performance: A case study using a rule-based dialogue system
Ao Guo | Atsumoto Ohashi | Ryu Hirai | Yuya Chiba | Yuiko Tsunomori | Ryuichiro Higashinaka
Proceedings of the 3rd Workshop on Natural Language Processing for Conversational AI

Endowing a task-oriented dialogue system with adaptiveness to user personality can greatly help improve the performance of a dialogue task. However, such a dialogue system can be practically challenging to implement, because it is unclear how user personality influences dialogue task performance. To explore the relationship between user personality and dialogue task performance, we enrolled participants via crowdsourcing to first answer specified personality questionnaires and then chat with a dialogue system to accomplish assigned tasks. A rule-based dialogue system on the prevalent Multi-Domain Wizard-of-Oz (MultiWOZ) task was used. A total of 211 participants’ personalities and their 633 dialogues were collected and analyzed. The results revealed that sociable and extroverted people tended to fail the task, whereas neurotic people were more likely to succeed. We extracted features related to user dialogue behaviors and performed further analysis to determine which kind of behavior influences task performance. As a result, we identified that average utterance length and slots per utterance are the key features of dialogue behavior that are highly correlated with both task performance and user personality.