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Large Language Models (LLMs) are increasingly used for accessing information on the web. Their truthfulness and factuality are thus of great interest. To help users make the right decisions about the information they get, LLMs should not only provide information but also help users fact-check it. We conduct human experiments with 80 crowdworkers to compare language models with search engines (information retrieval systems) at facilitating fact-checking. We prompt LLMs to validate a given claim and provide corresponding explanations. Users reading LLM explanations are significantly more efficient than those using search engines while achieving similar accuracy. However, they over-rely on the LLMs when the explanation is wrong. To reduce over-reliance on LLMs, we ask LLMs to provide contrastive information—explain both why the claim is true and false, and then we present both sides of the explanation to users. This contrastive explanation mitigates users’ over-reliance on LLMs, but cannot significantly outperform search engines. Further, showing both search engine results and LLM explanations offers no complementary benefits compared to search engines alone. Taken together, our study highlights that natural language explanations by LLMs may not be a reliable replacement for reading the retrieved passages, especially in high-stakes settings where over-relying on wrong AI explanations could lead to critical consequences.
Stickers, while widely recognized for enhancing empathetic communication in online interactions, remain underexplored in current empathetic dialogue research, notably due to the challenge of a lack of comprehensive datasets. In this paper, we introduce the Agent for STICKERCONV (Agent4SC), which uses collaborative agent interactions to realistically simulate human behavior with sticker usage, thereby enhancing multimodal empathetic communication. Building on this foundation, we develop a multimodal empathetic dialogue dataset, STICKERCONV, comprising 12.9K dialogue sessions, 5.8K unique stickers, and 2K diverse conversational scenarios. This dataset serves as a benchmark for multimodal empathetic generation. To advance further, we propose PErceive and Generate Stickers (PEGS), a multimodal empathetic response generation framework, complemented by a comprehensive set of empathy evaluation metrics based on LLM. Our experiments demonstrate PEGS’s effectiveness in generating contextually relevant and emotionally resonant multimodal empathetic responses, contributing to the advancement of more nuanced and engaging empathetic dialogue systems.
Recently, we have witnessed a significant performance boosting for dialogue response selection task achieved by Cross-Encoder based models. However, such models directly feed the concatenation of context and response into the pre-trained model for interactive inference, ignoring the comprehensively independent representation modeling of context and response. Moreover, randomly sampling negative responses from other dialogue contexts is simplistic, and the learned models have poor generalization capability in realistic scenarios. In this paper, we propose a response selection model called BERT-BC that combines the representation-based Bi-Encoder and interaction-based Cross-Encoder. Three contrastive learning methods are devised for the Bi-Encoder to align context and response to obtain the better semantic representation. Meanwhile, according to the alignment difficulty of context and response semantics, the harder samples are dynamically selected from the same batch with negligible cost and sent to Cross-Encoder to enhance the model’s interactive reasoning ability. Experimental results show that BERT-BC can achieve state-of-the-art performance on three benchmark datasets for multi-turn response selection.
Empathetic response generation aims to understand the user’s feelings emotionally and generate responses with appropriate emotion. According to psychological theories, empathy consists of two main aspects: affection and cognition. However, existing works lack the perception of fine-grained dialogue emotion propagation, as well as have limitations in reasoning about the intentions of users on cognition, which affect the quality of empathetic response. To this end, we propose to generate Empathetic response based on in-context Commonsense reasoning and Reinforcement Learning (EmpCRL). First, we use a current popular large language model combined with multi-view contextual reasoning to broaden the cognitive boundaries through in-context learning. Furthermore, we infer the response emotion by jointly modeling the dialogue history and emotion flow, and achieve the control of response emotion and diversity through reinforcement learning. Extensive experiments on EmpatheticDialogues dataset show that our model outperforms state-of-the-art models in both automatic and human evaluation.
Role-oriented dialogue summarization aims at generating summaries for different roles in dialogue, e.g., user and agent. Interaction between different roles is vital for the task. Existing methods could not fully capture interaction patterns between roles when encoding dialogue, thus are prone to ignore the interaction-related key information. In this paper, we propose a contrastive learning based interaction-aware model for the role-oriented dialogue summarization namely CIAM. An interaction-aware contrastive objective is constructed to guide the encoded dialogue representation to learn role-level interaction. The representation is then used by the decoder to generate role-oriented summaries. The contrastive objective is trained jointly with the primary dialogue summarization task. Additionally, we innovatively utilize different decoder start tokens to control what kind of summary to generate, thus could generate different role-oriented summaries with a unified model. Experimental results show that our method achieves new state-of-the-art results on two public datasets. Extensive analyses further demonstrate that our method excels at capturing interaction information between different roles and producing informative summaries.
Responding with multimodal content has been recognized as one of the essential functionalities of intelligent conversational agents. However, existing research on multimodal dialogues primarily focuses on two topics: (1) textual response generation that ground the conversation on a given image; and (2) visual response selection based on the dialogue context. In light of the aforementioned gap, we propose mulTImodal GEnerator for dialogue Response (TIGER), a unified generative model framework for multimodal dialogue response generation. Through extensive experiments, TIGER has demonstrated new state-of-the-art results, providing users with an enhanced conversational experience. A multimodal dialogue system based on TIGER is available at https://github.com/friedrichor/TIGER. A video demonstrating the system is available at https://www.youtube.com/watch?v=Kd0CMwDs8Rk.
We investigate response generation for multi-turn dialogue in generative chatbots. Existing generative modelsbased on RNNs (Recurrent Neural Networks) usually employ the last hidden state to summarize the history, which makesmodels unable to capture the subtle variability observed in different dialogues and cannot distinguish the differencesbetween dialogues that are similar in composition. In this paper, we propose Pseudo-Variational Gated Recurrent Unit (PVGRU). The key novelty of PVGRU is a recurrent summarizing variable thataggregates the accumulated distribution variations of subsequences. We train PVGRU without relying on posterior knowledge, thus avoiding the training-inference inconsistency problem. PVGRU can perceive subtle semantic variability through summarizing variables that are optimized by two objectives we employ for training: distribution consistency and reconstruction. In addition, we build a Pseudo-Variational Hierarchical Dialogue(PVHD) model based on PVGRU. Experimental results demonstrate that PVGRU can broadly improve the diversity andrelevance of responses on two benchmark datasets.
In-context learning (ICL) is an important paradigm for adapting large language models (LLMs) to new tasks, but the generalization behavior of ICL remains poorly understood. We investigate the inductive biases of ICL from the perspective of feature bias: which feature ICL is more likely to use given a set of underspecified demonstrations in which two features are equally predictive of the labels. First, we characterize the feature biases of GPT-3 models by constructing underspecified demonstrations from a range of NLP datasets and feature combinations. We find that LLMs exhibit clear feature biases—for example, demonstrating a strong bias to predict labels according to sentiment rather than shallow lexical features, like punctuation. Second, we evaluate the effect of different interventions that are designed to impose an inductive bias in favor of a particular feature, such as adding a natural language instruction or using semantically relevant label words. We find that, while many interventions can influence the learner to prefer a particular feature, it can be difficult to overcome strong prior biases. Overall, our results provide a broader picture of the types of features that ICL may be more likely to exploit and how to impose inductive biases that are better aligned with the intended task.
The ability to recognize emotions in conversations is necessary and important for the online chatbot to do tasks such as empathetic response generation and emotional support. Present researches mainly focus on recognizing emotions through a speaker’s utterance, while research on emotion inference predicts emotions of addressees through previous utterances. Because of the lack of the addressee’s utterance, emotion inference is more challenging than emotion recognition. In this paper, we propose a global-local modeling method based on recurrent neural networks (RNN) and pre-trained language models (PLM) to do emotion inference, which utilizes the sequence modeling ability of RNNs and abundant knowledge from PLMs. Moreover, we take the whole dialogue history as input of PLM to generate knowledge by in-context learning. Experimental results show that our model with knoledge enhancement achieves state-of-the-art performance on all three datasets.
We have witnessed the rapid proliferation of multimodal data on numerous social media platforms. Conventional studies typically require massive labeled data to train models for Multimodal Aspect-Based Sentiment Analysis (MABSA). However, collecting and annotating fine-grained multimodal data for MABSA is tough. To alleviate the above issue, we perform three MABSA-related tasks with quite a small number of labeled multimodal samples. We first build diverse and comprehensive multimodal few-shot datasets according to the data distribution. To capture the specific prompt for each aspect term in a few-shot scenario, we propose a novel Generative Multimodal Prompt (GMP) model for MABSA, which includes the Multimodal Encoder module and the N-Stream Decoders module. We further introduce a subtask to predict the number of aspect terms in each instance to construct the multimodal prompt. Extensive experiments on two datasets demonstrate that our approach outperforms strong baselines on two MABSA-related tasks in the few-shot setting.
With the evolution of Knowledge Graphs (KGs), new entities emerge which are not seen before. Representation learning of KGs in such an inductive setting aims to capture and transfer the structural patterns from existing entities to new entities. However, the performance of existing methods in inductive KGs are limited by sparsity and implicit transfer. In this paper, we propose VMCL, a Contrastive Learning (CL) framework with graph guided Variational autoencoder on Meta-KGs in the inductive setting. We first propose representation generation to capture the encoded and generated representations of entities, where the generated variations can densify representations with complementary features. Then, we design two CL objectives that work across entities and meta-KGs to simulate the transfer mode. With extensive experiments we demonstrate that our proposed VMCL can significantly outperform previous state-of-the-art baselines.
The NLP community are increasingly interested in providing explanations for NLP models to help people make sense of model behavior and potentially improve human interaction with models. In addition to computational challenges in generating these explanations, evaluations of the generated explanations require human-centered perspectives and approaches. This tutorial will provide an overview of human-centered evaluations of explanations. First, we will give a brief introduction to the psychological foundation of explanations as well as types of NLP model explanations and their corresponding presentation, to provide the necessary background. We will then present a taxonomy of human-centered evaluation of explanations and dive into depth in the two categories: 1) evaluation based on human-annotated explanations; 2) evaluation with human-subjects studies. We will conclude by discussing future directions. We will also adopt a flipped format to maximize the in- teractive components for the live audience.
Explanations promise to bridge the gap between humans and AI, yet it remains difficult to achieve consistent improvement in AI-augmented human decision making. The usefulness of AI explanations depends on many factors, and always showing the same type of explanation in all cases is suboptimal—so is relying on heuristics to adapt explanations for each scenario. We propose learning to explain”selectively”: for each decision that the user makes, we use a model to choose the best explanation from a set of candidates and update this model with feedback to optimize human performance. We experiment on a question answering task, Quizbowl, and show that selective explanations improve human performance for both experts and crowdworkers.
With a handful of demonstration examples, large-scale language models demonstrate strong capability to perform various tasks by in-context learning from these examples, without any fine-tuning. We demonstrate that in-context learning performance can be highly unstable across samples of examples, indicating the idiosyncrasies of how language models acquire information. We formulate example selection for in-context learning as a sequential decision problem, and propose a reinforcement learning algorithm for identifying generalizable policies to select demonstration examples. For GPT-2, our learned policies demonstrate strong abilities of generalizing to unseen tasks in training, with a 5.8% improvement on average. Examples selected from our learned policies can even achieve a small improvement on GPT-3 Ada. However, the improvement diminishes on larger GPT-3 models, suggesting emerging capabilities of large language models.
Current end-to-end retrieval-based dialogue systems are mainly based on Recurrent Neural Networks or Transformers with attention mechanisms. Although promising results have been achieved, these models often suffer from slow inference or huge number of parameters. In this paper, we propose a novel lightweight fully convolutional architecture, called DialogConv, for response selection. DialogConv is exclusively built on top of convolution to extract matching features of context and response. Dialogues are modeled in 3D views, where DialogConv performs convolution operations on embedding view, word view and utterance view to capture richer semantic information from multiple contextual views. On the four benchmark datasets, compared with state-of-the-art baselines, DialogConv is on average about 8.5x smaller in size, and 79.39x and 10.64x faster on CPU and GPU devices, respectively. At the same time, DialogConv achieves the competitive effectiveness of response selection.
Sparsity of formal knowledge and roughness of non-ontological construction make sparsity problem particularly prominent in Open Knowledge Graphs (OpenKGs). Due to sparse links, learning effective representation for few-shot entities becomes difficult. We hypothesize that by introducing negative samples, a contrastive learning (CL) formulation could be beneficial in such scenarios. However, existing CL methods model KG triplets as binary objects of entities ignoring the relation-guided ternary propagation patterns and they are too generic, i.e., they ignore zero-shot, few-shot and synonymity problems that appear in OpenKGs. To address this, we propose TernaryCL, a CL framework based on ternary propagation patterns among head, relation and tail. TernaryCL designs Contrastive Entity and Contrastive Relation to mine ternary discriminative features with both negative entities and relations, introduces Contrastive Self to help zero- and few-shot entities learn discriminative features, Contrastive Synonym to model synonymous entities, and Contrastive Fusion to aggregate graph features from multiple paths. Extensive experiments on benchmarks demonstrate the superiority of TernaryCL over state-of-the-art models.
In an open-domain dialogue system, the consistent persona is a key factor to generate real and coherent dialogues. Existing methods suffer from the incomprehensive persona tags that have unique and obscure meanings to describe human’s personality. Besides, the addressee information, which is closely related to express personality in multi-party dialogues, has been neglected. In this paper, we construct a multi-party personalized dialogue dataset and propose a graph convolution network model (PersonaTKG) with addressee selecting mechanism that integrates personas, dialogue utterances, and external text knowledge in a unified graph. Extensive experiments have shown that PersonaTKG outperforms the baselines by large margins and effectively improves persona consistency in the generated responses.
Building dialogue generation systems in a zero-shot scenario remains a huge challenge, since the typical zero-shot approaches in dialogue generation rely heavily on large-scale pre-trained language generation models such as GPT-3 and T5. The research on zero-shot dialogue generation without cumbersome language models is limited due to lacking corresponding parallel dialogue corpora. In this paper, we propose a simple but effective Multilingual learning framework for Zero-shot Dialogue Generation (dubbed as MulZDG) that can effectively transfer knowledge from an English corpus with large-scale training samples to a non-English corpus with zero samples. Besides, MulZDG can be viewed as a multilingual data augmentation method to improve the performance of the resource-rich language. First, we construct multilingual code-switching dialogue datasets via translation utterances randomly selected from monolingual English datasets. Then we employ MulZDG to train a unified multilingual dialogue model based on the code-switching datasets. The MulZDG can conduct implicit semantic alignment between different languages. Experiments on DailyDialog and DSTC7 datasets demonstrate that MulZDG not only achieve competitive performance under zero-shot case compared to training with sufficient examples but also greatly improve the performance of the source language.
Sentiment analysis has always been an important research direction in natural language processing. The research can be divided into explicit sentiment analysis and implicit sentiment analysis according to whether there are sentiment words in language expression. There have been many research results in explicit sentiment analysis. However, implicit sentiment analysis is rarely studied. Compared with explicit sentiment expression, implicit sentiment expression usually omits a lot of knowledge and common sense, and context also has an important impact on implicit sentiment expression. In this paper, we use a knowledge graph to supplement implicit sentiment expression and propose a novel Implicit Sentiment Analysis model combining Knowledge enhancement and Context features (dubbed KC-ISA). The KC-ISA model can effectively integrate external knowledge and contextual features by the coattention mechanism. Finally, we conduct experiments on the SMP2019 implicit sentiment analysis dataset. Moreover, to verify the generality of the model, we also conduct experiments on two common sentiment analysis datasets. The results on three datasets show that our proposed KC-ISA model can achieve better results on text sentiment analysis.
With the popularity of smartphones, we have witnessed the rapid proliferation of multimodal posts on various social media platforms. We observe that the multimodal sentiment expression has specific global characteristics, such as the interdependencies of objects or scenes within the image. However, most previous studies only considered the representation of a single image-text post and failed to capture the global co-occurrence characteristics of the dataset. In this paper, we propose Multi-channel Graph Neural Networks with Sentiment-awareness (MGNNS) for image-text sentiment detection. Specifically, we first encode different modalities to capture hidden representations. Then, we introduce multi-channel graph neural networks to learn multimodal representations based on the global characteristics of the dataset. Finally, we implement multimodal in-depth fusion with the multi-head attention mechanism to predict the sentiment of image-text pairs. Extensive experiments conducted on three publicly available datasets demonstrate the effectiveness of our approach for multimodal sentiment detection.
Adversarial attacks alter NLP model predictions by perturbing test-time inputs. However, it is much less understood whether, and how, predictions can be manipulated with small, concealed changes to the training data. In this work, we develop a new data poisoning attack that allows an adversary to control model predictions whenever a desired trigger phrase is present in the input. For instance, we insert 50 poison examples into a sentiment model’s training set that causes the model to frequently predict Positive whenever the input contains “James Bond”. Crucially, we craft these poison examples using a gradient-based procedure so that they do not mention the trigger phrase. We also apply our poison attack to language modeling (“Apple iPhone” triggers negative generations) and machine translation (“iced coffee” mistranslated as “hot coffee”). We conclude by proposing three defenses that can mitigate our attack at some cost in prediction accuracy or extra human annotation.
Recent work establishes dataset difficulty and removes annotation artifacts via partial-input baselines (e.g., hypothesis-only model for SNLI or question-only model for VQA). A successful partial-input baseline indicates that the dataset is cheatable. But the converse is not necessarily true: failures of partial-input baselines do not mean the dataset is free of artifacts. We first design artificial datasets to illustrate how the trivial patterns that are only visible in the full input can evade any partial-input baseline. Next, we identify such artifacts in the SNLI dataset—a hypothesis-only model augmented with trivial patterns in the premise can solve 15% of previously-thought “hard” examples. Our work provides a caveat for the use and creation of partial-input baselines for datasets.
Adversarial evaluation stress-tests a model’s understanding of natural language. Because past approaches expose superficial patterns, the resulting adversarial examples are limited in complexity and diversity. We propose human- in-the-loop adversarial generation, where human authors are guided to break models. We aid the authors with interpretations of model predictions through an interactive user interface. We apply this generation framework to a question answering task called Quizbowl, where trivia enthusiasts craft adversarial questions. The resulting questions are validated via live human–computer matches: Although the questions appear ordinary to humans, they systematically stump neural and information retrieval models. The adversarial questions cover diverse phenomena from multi-hop reasoning to entity type distractors, exposing open challenges in robust question answering.
Adversarial examples highlight model vulnerabilities and are useful for evaluation and interpretation. We define universal adversarial triggers: input-agnostic sequences of tokens that trigger a model to produce a specific prediction when concatenated to any input from a dataset. We propose a gradient-guided search over tokens which finds short trigger sequences (e.g., one word for classification and four words for language modeling) that successfully trigger the target prediction. For example, triggers cause SNLI entailment accuracy to drop from 89.94% to 0.55%, 72% of “why” questions in SQuAD to be answered “to kill american people”, and the GPT-2 language model to spew racist output even when conditioned on non-racial contexts. Furthermore, although the triggers are optimized using white-box access to a specific model, they transfer to other models for all tasks we consider. Finally, since triggers are input-agnostic, they provide an analysis of global model behavior. For instance, they confirm that SNLI models exploit dataset biases and help to diagnose heuristics learned by reading comprehension models.
Generating intriguing question is a key step towards building human-like open-domain chatbots. Although some recent works have focused on this task, compared with questions raised by humans, significant gaps remain in maintaining semantic coherence with post, which may result in generating dull or deviated questions. We observe that the answer has strong semantic coherence to its question and post, which can be used to guide question generation. Thus, we devise two methods to further enhance semantic coherence between post and question under the guidance of answer. First, the coherence score between generated question and answer is used as the reward function in a reinforcement learning framework, to encourage the cases that are consistent with the answer in semantic. Second, we incorporate adversarial training to explicitly control question generation in the direction of question-answer coherence. Extensive experiments show that our two methods outperform state-of-the-art baseline algorithms with large margins in raising semantic coherent questions.
In conversational machine comprehension, it has become one of the research hotspots integrating conversational history information through question reformulation for obtaining better answers. However, the existing question reformulation models are trained only using supervised question labels annotated by annotators without considering any feedback information from answers. In this paper, we propose a novel Answer-Supervised Question Reformulation (ASQR) model for enhancing conversational machine comprehension with reinforcement learning technology. ASQR utilizes a pointer-copy-based question reformulation model as an agent, takes an action to predict the next word, and observes a reward for the whole sentence state after generating the end-of-sequence token. The experimental results on QuAC dataset prove that our ASQR model is more effective in conversational machine comprehension. Moreover, pretraining is essential in reinforcement learning models, so we provide a high-quality annotated dataset for question reformulation by sampling a part of QuAC dataset.
Understanding common sense is important for effective natural language reasoning. One type of common sense is how two objects compare on physical properties such as size and weight: e.g., ‘is a house bigger than a person?’. We probe whether pre-trained representations capture comparisons and find they, in fact, have higher accuracy than previous approaches. They also generalize to comparisons involving objects not seen during training. We investigate how such comparisons are made: models learn a consistent ordering over all the objects in the comparisons. Probing models have significantly higher accuracy than those baseline models which use dataset artifacts: e.g., memorizing some words are larger than any other word.
Local model interpretation methods explain individual predictions by assigning an importance value to each input feature. This value is often determined by measuring the change in confidence when a feature is removed. However, the confidence of neural networks is not a robust measure of model uncertainty. This issue makes reliably judging the importance of the input features difficult. We address this by changing the test-time behavior of neural networks using Deep k-Nearest Neighbors. Without harming text classification accuracy, this algorithm provides a more robust uncertainty metric which we use to generate feature importance values. The resulting interpretations better align with human perception than baseline methods. Finally, we use our interpretation method to analyze model predictions on dataset annotation artifacts.
Sentiment expression in microblog posts can be affected by user’s personal character, opinion bias, political stance and so on. Most of existing personalized microblog sentiment classification methods suffer from the insufficiency of discriminative tweets for personalization learning. We observed that microblog users have consistent individuality and opinion bias in different languages. Based on this observation, in this paper we propose a novel user-attention-based Convolutional Neural Network (CNN) model with adversarial cross-lingual learning framework. The user attention mechanism is leveraged in CNN model to capture user’s language-specific individuality from the posts. Then the attention-based CNN model is incorporated into a novel adversarial cross-lingual learning framework, in which with the help of user properties as bridge between languages, we can extract the language-specific features and language-independent features to enrich the user post representation so as to alleviate the data insufficiency problem. Results on English and Chinese microblog datasets confirm that our method outperforms state-of-the-art baseline algorithms with large margins.
One way to interpret neural model predictions is to highlight the most important input features—for example, a heatmap visualization over the words in an input sentence. In existing interpretation methods for NLP, a word’s importance is determined by either input perturbation—measuring the decrease in model confidence when that word is removed—or by the gradient with respect to that word. To understand the limitations of these methods, we use input reduction, which iteratively removes the least important word from the input. This exposes pathological behaviors of neural models: the remaining words appear nonsensical to humans and are not the ones determined as important by interpretation methods. As we confirm with human experiments, the reduced examples lack information to support the prediction of any label, but models still make the same predictions with high confidence. To explain these counterintuitive results, we draw connections to adversarial examples and confidence calibration: pathological behaviors reveal difficulties in interpreting neural models trained with maximum likelihood. To mitigate their deficiencies, we fine-tune the models by encouraging high entropy outputs on reduced examples. Fine-tuned models become more interpretable under input reduction, without accuracy loss on regular examples.
Emotion cause analysis has been a key topic in natural language processing. Existing methods ignore the contexts around the emotion word which can provide an emotion cause clue. Meanwhile, the clauses in a document play different roles on stimulating a certain emotion, depending on their content relevance. Therefore, we propose a co-attention neural network model for emotion cause analysis with emotional context awareness. The method encodes the clauses with a co-attention based bi-directional long short-term memory into high-level input representations, which are further fed into a convolutional layer for emotion cause analysis. Experimental results show that our approach outperforms the state-of-the-art baseline methods.
In neural machine translation, the attention mechanism facilitates the translation process by producing a soft alignment between the source sentence and the target sentence. However, without dedicated distortion and fertility models seen in traditional SMT systems, the learned alignment may not be accurate, which can lead to low translation quality. In this paper, we propose two novel models to improve attention-based neural machine translation. We propose a recurrent attention mechanism as an implicit distortion model, and a fertility conditioned decoder as an implicit fertility model. We conduct experiments on large-scale Chinese–English translation tasks. The results show that our models significantly improve both the alignment and translation quality compared to the original attention mechanism and several other variations.