Zhenhui Ye


2023

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RMSSinger: Realistic-Music-Score based Singing Voice Synthesis
Jinzheng He | Jinglin Liu | Zhenhui Ye | Rongjie Huang | Chenye Cui | Huadai Liu | Zhou Zhao
Findings of the Association for Computational Linguistics: ACL 2023

We are interested in a challenging task, Realistic-Music-Score based Singing Voice Synthesis (RMS-SVS). RMS-SVS aims to generate high-quality singing voices given realistic music scores with different note types (grace, slur, rest, etc.). Though significant progress has been achieved, recent singing voice synthesis (SVS) methods are limited to fine-grained music scores, which require a complicated data collection pipeline with time-consuming manual annotation to align music notes with phonemes. % Furthermore, existing approaches cannot synthesize rhythmic singing voices given realistic music scores due to the domain gap between fine-grained music scores and realistic music scores. Furthermore, these manual annotation destroys the regularity of note durations in music scores, making fine-grained music scores inconvenient for composing. To tackle these challenges, we propose RMSSinger, the first RMS-SVS method, which takes realistic music scores as input, eliminating most of the tedious manual annotation and avoiding the aforementioned inconvenience. Note that music scores are based on words rather than phonemes, in RMSSinger, we introduce word-level modeling to avoid the time-consuming phoneme duration annotation and the complicated phoneme-level mel-note alignment. Furthermore, we propose the first diffusion-based pitch modeling method, which ameliorates the naturalness of existing pitch-modeling methods. To achieve these, we collect a new dataset containing realistic music scores and singing voices according to these realistic music scores from professional singers. Extensive experiments on the dataset demonstrate the effectiveness of our methods. Audio samples are available at https://rmssinger.github.io/.

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FluentSpeech: Stutter-Oriented Automatic Speech Editing with Context-Aware Diffusion Models
Ziyue Jiang | Qian Yang | Jialong Zuo | Zhenhui Ye | Rongjie Huang | Yi Ren | Zhou Zhao
Findings of the Association for Computational Linguistics: ACL 2023

Stutter removal is an essential scenario in the field of speech editing. However, when the speech recording contains stutters, the existing text-based speech editing approaches still suffer from: 1) the over-smoothing problem in the edited speech; 2) lack of robustness due to the noise introduced by stutter; 3) to remove the stutters, users are required to determine the edited region manually. To tackle the challenges in stutter removal, we propose FluentSpeech, a stutter-oriented automatic speech editing model. Specifically, 1) we propose a context-aware diffusion model that iteratively refines the modified mel-spectrogram with the guidance of context features; 2) we introduce a stutter predictor module to inject the stutter information into the hidden sequence; 3) we also propose a stutter-oriented automatic speech editing (SASE) dataset that contains spontaneous speech recordings with time-aligned stutter labels to train the automatic stutter localization model. Experimental results on VCTK and LibriTTS datasets demonstrate that our model achieves state-of-the-art performance on speech editing. Further experiments on our SASE dataset show that FluentSpeech can effectively improve the fluency of stuttering speech in terms of objective and subjective metrics. Code and audio samples can be found at https://github.com/Zain-Jiang/Speech-Editing-Toolkit.

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DopplerBAS: Binaural Audio Synthesis Addressing Doppler Effect
Jinglin Liu | Zhenhui Ye | Qian Chen | Siqi Zheng | Wen Wang | Zhang Qinglin | Zhou Zhao
Findings of the Association for Computational Linguistics: ACL 2023

Recently, binaural audio synthesis (BAS) has emerged as a promising research field for its applications in augmented and virtual realities. Binaural audio helps ususers orient themselves and establish immersion by providing the brain with interaural time differences reflecting spatial information. However, existing BAS methods are limited in terms of phase estimation, which is crucial for spatial hearing. In this paper, we propose the DopplerBAS method to explicitly address the Doppler effect of the moving sound source. Specifically, we calculate the radial relative velocity of the moving speaker in spherical coordinates, which further guides the synthesis of binaural audio. This simple method introduces no additional hyper-parameters and does not modify the loss functions, and is plug-and-play: it scales well to different types of backbones. DopperBAS distinctly improves the representative WarpNet and BinauralGrad backbones in the phase error metric and reaches a new state of the art (SOTA): 0.780 (versus the current SOTA 0.807). Experiments and ablation studies demonstrate the effectiveness of our method.

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AV-TranSpeech: Audio-Visual Robust Speech-to-Speech Translation
Rongjie Huang | Huadai Liu | Xize Cheng | Yi Ren | Linjun Li | Zhenhui Ye | Jinzheng He | Lichao Zhang | Jinglin Liu | Xiang Yin | Zhou Zhao
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

Direct speech-to-speech translation (S2ST) aims to convert speech from one language into another, and has demonstrated significant progress to date. Despite the recent success, current S2ST models still suffer from distinct degradation in noisy environments and fail to translate visual speech (i.e., the movement of lips and teeth). In this work, we present AV-TranSpeech, the first audio-visual speech-to-speech (AV-S2ST) translation model without relying on intermediate text. AV-TranSpeech complements the audio stream with visual information to promote system robustness and opens up a host of practical applications: dictation or dubbing archival films. To mitigate the data scarcity with limited parallel AV-S2ST data, we 1) explore self-supervised pre-training with unlabeled audio-visual data to learn contextual representation, and 2) introduce cross-modal distillation with S2ST models trained on the audio-only corpus to further reduce the requirements of visual data. Experimental results on two language pairs demonstrate that AV-TranSpeech outperforms audio-only models under all settings regardless of the type of noise. With low-resource audio-visual data (10h, 30h), cross-modal distillation yields an improvement of 7.6 BLEU on average compared with baselines. Audio samples are available at https://AV-TranSpeech.github.io/.

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CLAPSpeech: Learning Prosody from Text Context with Contrastive Language-Audio Pre-Training
Zhenhui Ye | Rongjie Huang | Yi Ren | Ziyue Jiang | Jinglin Liu | Jinzheng He | Xiang Yin | Zhou Zhao
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)

Improving text representation has attracted much attention to achieve expressive text-to-speech (TTS). However, existing works only implicitly learn the prosody with masked token reconstruction tasks, which leads to low training efficiency and difficulty in prosody modeling. We propose CLAPSpeech, a cross-modal contrastive pre-training framework that learns from the prosody variance of the same text token under different contexts. Specifically, 1) with the design of a text encoder and a prosody encoder, we encourage the model to connect the text context with its corresponding prosody pattern in the joint multi-modal space; 2) we introduce a multi-scale pre-training pipeline to capture prosody patterns in multiple levels. 3) we show how to incorporate CLAPSpeech into existing TTS models for better prosody. Experiments on three datasets not only show that CLAPSpeech could improve the prosody prediction for existing TTS methods, but also demonstrate its generalization ability to adapt to multiple languages and multi-speaker text-to-speech. We also deeply analyze the principle behind the performance of CLAPSpeech. Ablation studies demonstrate the necessity of each component in CLAPSpeech. Source code and audio samples are available at https://clapspeech.github.io.