@inproceedings{baez-2023-gametrapp,
title = "{GAMETRAPP}: Training app for post-editing neural machine trans-lation using gamification in professional settings",
author = "B{\'a}ez, Cristina Toledo",
editor = "Nurminen, Mary and
Brenner, Judith and
Koponen, Maarit and
Latomaa, Sirkku and
Mikhailov, Mikhail and
Schierl, Frederike and
Ranasinghe, Tharindu and
Vanmassenhove, Eva and
Vidal, Sergi Alvarez and
Aranberri, Nora and
Nunziatini, Mara and
Escart{\'i}n, Carla Parra and
Forcada, Mikel and
Popovic, Maja and
Scarton, Carolina and
Moniz, Helena",
booktitle = "Proceedings of the 24th Annual Conference of the European Association for Machine Translation",
month = jun,
year = "2023",
address = "Tampere, Finland",
publisher = "European Association for Machine Translation",
url = "https://preview.aclanthology.org/fix-sig-urls/2023.eamt-1.51/",
pages = "497--498",
abstract = "The GAMETRAPP project, funded by Spanish Ministry for Science and Inno-vation, aims to facilitate industry profes-sionals training on full post-editing of neural machine translation by means of a gamified environment."
}
Markdown (Informal)
[GAMETRAPP: Training app for post-editing neural machine trans-lation using gamification in professional settings](https://preview.aclanthology.org/fix-sig-urls/2023.eamt-1.51/) (Báez, EAMT 2023)
ACL