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Generating polite responses is essential to build intelligent and engaging dialogue systems. However, this task is far from well-explored due to the difficulties of rendering a particular style in coherent responses, especially when parallel datasets for regular-to-polite pairs are usually unavailable. This paper proposes a polite chatbot that can produce responses that are polite and coherent to the given context. In this study, a politeness transfer model is first used to generate polite synthetic dialogue pairs of contexts and polite utterances. Then, these synthetic pairs are employed to train a dialogue model. Automatic and human evaluations demonstrate that our method outperforms baselines in producing polite dialogue responses while staying competitive in terms of coherent to the given context.
This paper describes the systems submitted by team6 for ChatEval, the DSTC 11 Track 4 competition. We present three different approaches to predicting turn-level qualities of chatbot responses based on large language models (LLMs). We report improvement over the baseline using dynamic few-shot examples from a vector store for the prompts for ChatGPT. We also analyze the performance of the other two approaches and report needed improvements for future work. We developed the three systems over just two weeks, showing the potential of LLMs for this task. An ablation study conducted after the challenge deadline shows that the new Llama 2 models are closing the performance gap between ChatGPT and open-source LLMs. However, we find that the Llama 2 models do not benefit from few-shot examples in the same way as ChatGPT.
Instruction-finetuned large language models (LLMs) gained a huge popularity recently, thanks to their ability to interact with users through conversation. In this work, we aim to evaluate their ability to complete multi-turn tasks and interact with external databases in the context of established task-oriented dialogue benchmarks. We show that in explicit belief state tracking, LLMs underperform compared to specialized task-specific models. Nevertheless, they show some ability to guide the dialogue to a successful ending through their generated responses if they are provided with correct slot values. Furthermore, this ability improves with few-shot in-domain examples.
We present a novel architecture for explainable modeling of task-oriented dialogues with discrete latent variables to represent dialogue actions. Our model is based on variational recurrent neural networks (VRNN) and requires no explicit annotation of semantic information. Unlike previous works, our approach models the system and user turns separately and performs database query modeling, which makes the model applicable to task-oriented dialogues while producing easily interpretable action latent variables. We show that our model outperforms previous approaches with less supervision in terms of perplexity and BLEU on three datasets, and we propose a way to measure dialogue success without the need for expert annotation. Finally, we propose a novel way to explain semantics of the latent variables with respect to system actions.
Every model is only as strong as the data that it is trained on. In this paper, we present a new dataset, obtained by merging four publicly available annotated corpora for task-oriented dialogues in several domains (MultiWOZ 2.2, CamRest676, DSTC2 and Schema-Guided Dialogue Dataset). This way, we assess the feasibility of providing a unified ontology and annotation schema covering several domains with a relatively limited effort. We analyze the characteristics of the resulting dataset along three main dimensions: language, information content and performance. We focus on aspects likely to be pertinent for improving dialogue success, e.g. dialogue consistency. Furthermore, to assess the usability of this new corpus, we thoroughly evaluate dialogue generation performance under various conditions with the help of two prominent recent end-to-end dialogue models: MarCo and GPT-2. These models were selected as popular open implementations representative of the two main dimensions of dialogue modelling. While we did not observe a significant gain for dialogue state tracking performance, we show that using more training data from different sources can improve language modelling capabilities and positively impact dialogue flow (consistency). In addition, we provide the community with one of the largest open dataset for machine learning experiments.
Définition et détection des incohérences du système dans les dialogues orientés tâche. Nous présentons des expériences sur la détection automatique des comportements incohérents des systèmes de dialogues orientés tâche à partir du contexte. Nous enrichissons les données bAbI/DSTC2 (Bordes et al., 2017) avec une annotation automatique des incohérences de dialogue, et nous démontrons que les incohérences sont en corrélation avec les dialogues ratés. Nous supposons que l’utilisation d’un historique de dialogue limité et la prédiction du prochain tour de l’utilisateur peuvent améliorer la classification des incohérences. Si les deux hypothèses sont confirmées pour un modèle de dialogue basé sur les réseaux de mémoire, elles ne le sont pas pour un entraînement basé sur le modèle de langage GPT-2, qui bénéficie le plus de l’utilisation de l’historique complet du dialogue et obtient un score de précision de 0,99.
Attention-based pre-trained language models such as GPT-2 brought considerable progress to end-to-end dialogue modelling. However, they also present considerable risks for task-oriented dialogue, such as lack of knowledge grounding or diversity. To address these issues, we introduce modified training objectives for language model finetuning, and we employ massive data augmentation via back-translation to increase the diversity of the training data. We further examine the possibilities of combining data from multiples sources to improve performance on the target dataset. We carefully evaluate our contributions with both human and automatic methods. Our model substantially outperforms the baseline on the MultiWOZ data and shows competitive performance with state of the art in both automatic and human evaluation.
Task-oriented dialogue systems typically require manual annotation of dialogue slots in training data, which is costly to obtain. We propose a method that eliminates this requirement: We use weak supervision from existing linguistic annotation models to identify potential slot candidates, then automatically identify domain-relevant slots by using clustering algorithms. Furthermore, we use the resulting slot annotation to train a neural-network-based tagger that is able to perform slot tagging with no human intervention. This tagger is trained solely on the outputs of our method and thus does not rely on any labeled data. Our model demonstrates state-of-the-art performance in slot tagging without labeled training data on four different dialogue domains. Moreover, we find that slot annotations discovered by our model significantly improve the performance of an end-to-end dialogue response generation model, compared to using no slot annotation at all.