Gradient Ascent (GA) has emerged as a promising approach for concept unlearning in Multimodal Generative Models (MGMs), such as Multimodal Large Language Models (MLLMs) and Stable Diffusion Models (SDMs). Despite its effectiveness in removing undesired knowledge, GA leads to severe utility degradation in MGMs. In this paper, we explore the mechanism behind this degradation by quantifying two distinct forms of knowledge in MGMs: (i) Conceptual Knowledge, which represents specific information about concepts; (ii) Natural Knowledge, which refers to the ability to produce coherent and logically structured outputs. Our analysis reveals that applying GA globally not only removes the targeted Conceptual Knowledge but also inadvertently diminishes Natural Knowledge, resulting in utility collapse. To address this issue, we propose Forget the Token and Pixel (FTTP), a novel approach that selectively applies GA to targeted Conceptual Knowledge while preserving Natural Knowledge through Gradient Descent (GD). FTTP eliminates the need for additional retain sets and a large number of training steps, thereby reducing computational resource costs. Extensive experiments demonstrate FTTP’s efficiency and superior utility-unlearning tradeoff for both text and image generation tasks. Our source code will be released in the near future.
Multimodal knowledge editing represents a critical advancement in enhancing the capabilities of Multimodal Large Language Models (MLLMs). Despite its potential, current benchmarks predominantly focus on coarse-grained knowledge, leaving the intricacies of fine-grained (FG) multimodal entity knowledge largely unexplored. This gap presents a notable challenge, as FG entity recognition is pivotal for the practical deployment and effectiveness of MLLMs in diverse real-world scenarios. To bridge this gap, we introduce MIKE, a comprehensive benchmark and dataset specifically designed for the FG multimodal entity knowledge editing. MIKE encompasses a suite of tasks tailored to assess different perspectives, including Vanilla Name Answering, Entity-Level Caption, and Complex-Scenario Recognition. In addition, a new form of knowledge editing, Multi-step Editing, is introduced to evaluate the editing efficiency. Through our extensive evaluations, we demonstrate that the current state-of-the-art methods face significant challenges in tackling our proposed benchmark, underscoring the complexity of FG knowledge editing in MLLMs. Our findings spotlight the urgent need for novel approaches in this domain, setting a clear agenda for future research and development efforts within the community.
Text-video based multimodal event extraction refers to identifying event information from the given text-video pairs. Existing methods predominantly utilize video appearance features (VAF) and text sequence features (TSF) as input information. Some of them employ contrastive learning to align VAF with the event types extracted from TSF. However, they disregard the motion representations in videos and the optimization of contrastive objective could be misguided by the background noise from RGB frames. We observe that the same event triggers correspond to similar motion trajectories, which are hardly affected by the background noise. Moviated by this, we propose a Three Stream Multimodal Event Extraction framework (TSEE) that simultaneously utilizes the features of text sequence and video appearance, as well as the motion representations to enhance the event extraction capacity. Firstly, we extract the optical flow features (OFF) as motion representations from videos to incorporate with VAF and TSF. Then we introduce a Multi-level Event Contrastive Learning module to align the embedding space between OFF and event triggers, as well as between event triggers and types. Finally, a Dual Querying Text module is proposed to enhance the interaction between modalities. Experimental results show that TSEE outperforms the state-of-the-art methods, which demonstrates its superiority.