@inproceedings{zhang-long-2025-learning,
title = "Learning to Play Like Humans: A Framework for {LLM} Adaptation in Interactive Fiction Games",
author = "Zhang, Jinming and
Long, Yunfei",
editor = "Che, Wanxiang and
Nabende, Joyce and
Shutova, Ekaterina and
Pilehvar, Mohammad Taher",
booktitle = "Findings of the Association for Computational Linguistics: ACL 2025",
month = jul,
year = "2025",
address = "Vienna, Austria",
publisher = "Association for Computational Linguistics",
url = "https://preview.aclanthology.org/display_plenaries/2025.findings-acl.531/",
pages = "10188--10205",
ISBN = "979-8-89176-256-5",
abstract = "Interactive Fiction games (IF games) are where players interact through natural language commands. While recent advances in Artificial Intelligence agents have reignited interest in IF games as a domain for studying decision-making, existing approaches prioritize task-specific performance metrics over human-like comprehension of narrative context and gameplay logic. This work presents a cognitively inspired framework that guides Large Language Models (LLMs) to learn and play IF games systematically. Our proposed **L**earning to **P**lay **L**ike **H**umans (LPLH) framework integrates three key components: (1) structured map building to capture spatial and narrative relationships, (2) action learning to identify context-appropriate commands, and (3) feedback-driven experience analysis to refine decision-making over time. By aligning LLMs-based agents' behavior with narrative intent and commonsense constraints, LPLH moves beyond purely exploratory strategies to deliver more interpretable, human-like performance. Crucially, this approach draws on cognitive science principles to more closely simulate how human players read, interpret, and respond within narrative worlds. As a result, LPLH reframes the IF games challenge as a learning problem for LLMs-based agents, offering a new path toward robust, context-aware gameplay in complex text-based environments."
}
Markdown (Informal)
[Learning to Play Like Humans: A Framework for LLM Adaptation in Interactive Fiction Games](https://preview.aclanthology.org/display_plenaries/2025.findings-acl.531/) (Zhang & Long, Findings 2025)
ACL