Yuwei Wang


2026

Large language models (LLMs) have demonstrated increasingly strong reasoning capabilities, achieving remarkable progress in knowledge graph question answering (KGQA). However, a key challenge in such systems is non-deterministic reasoning, where the model indecisively activates multiple semantically related knowledge graph edges for a given query, frequently leading to incorrect answers. To address this issue, we propose Diagnosing and Remedying Representation Deficiencies for Deterministic Reasoning in KGQA (DR2). DR2 identifies and localizes non-deterministic reasoning behaviors, uncovering the underlying semantic representation deficiencies in LLMs. Building on this diagnosis, we design abductive reasoning-based preference learning, which promotes fine-grained semantic discrimination and mitigates non-deterministic reasoning errors. Experimental results demonstrate that the proposed DR2 significantly outperforms several strong baselines, achieving state-of-the-art performance on the widely used WebQSP and CWQ benchmarks.

2025

Successful teamwork requires team members to understand each other and communicate effectively, managing multiple linguistic and paralinguistic tasks at once. Because of the potential for interrelatedness of these tasks, it is important to have the ability to make multiple types of predictions on the same dataset. Here, we introduce Multimodal Communication Annotations for Teams (MultiCAT), a speech- and text-based dataset consisting of audio recordings, automated and hand-corrected transcriptions. MultiCAT builds upon data from teams working collaboratively to save victims in a simulated search and rescue mission, and consists of annotations and benchmark results for the following tasks: (1) dialog act classification, (2) adjacency pair detection, (3) sentiment and emotion recognition, (4) closed-loop communication detection, and (5) vocal (phonetic) entrainment detection. We also present exploratory analyses on the relationship between our annotations and team outcomes. We posit that additional work on these tasks and their intersection will further improve understanding of team communication and its relation to team performance. Code & data: https://doi.org/10.5281/zenodo.14834835

2022

Natural language (as opposed to structured communication modes such as Morse code) is by far the most common mode of communication between humans, and can thus provide significant insight into both individual mental states and interpersonal dynamics. As part of DARPA’s Artificial Social Intelligence for Successful Teams (ASIST) program, we are developing an AI agent team member that constructs and maintains models of their human teammates and provides appropriate task-relevant advice to improve team processes and mission performance. One of the key components of this agent is a module that uses a rule-based approach to extract task-relevant events from natural language utterances in real time, and publish them for consumption by downstream components. In this case study, we evaluate the performance of our rule-based event extraction system on a recently conducted ASIST experiment consisting of a simulated urban search and rescue mission in Minecraft. We compare the performance of our approach with that of a zero-shot neural classifier, and find that our approach outperforms the classifier for all event types, even when the classifier is used in an oracle setting where it knows how many events should be extracted from each utterance.