Timo Honkela


2019

This theoretical paper identifies a need for a definition of asymmetric co-creativity where creativity is expected from the computational agent but not from the human user. Our co-operative creativity framework takes into account that the computational agent has a message to convey in a co-operative fashion, which introduces a trade-off on how creative the computer can be. The requirements of co-operation are identified from an interdisciplinary point of view. We divide co-operative creativity in message creativity, contextual creativity and communicative creativity. Finally these notions are applied in the context of the Peace Machine system concept.

2018

This paper introduces a gamified framework for fine-grained sentiment analysis and emotion detection. We present a flexible tool, Sentimentator, that can be used for efficient annotation based on crowd sourcing and a self-perpetuating gold standard. We also present a novel dataset with multi-dimensional annotations of emotions and sentiments in movie subtitles that enables research on sentiment preservation across languages and the creation of robust multilingual emotion detection tools. The tools and datasets are public and open-source and can easily be extended and applied for various purposes.

2016

This paper outlines a pilot study on multi-dimensional and multilingual sentiment analysis of social media content. We use parallel corpora of movie subtitles as a proxy for colloquial language in social media channels and a multilingual emotion lexicon for fine-grained sentiment analyses. Parallel data sets make it possible to study the preservation of sentiments and emotions in translation and our assessment reveals that the lexical approach shows great inter-language agreement. However, our manual evaluation also suggests that the use of purely lexical methods is limited and further studies are necessary to pinpoint the cross-lingual differences and to develop better sentiment classifiers.

2010

2008

1988