@inproceedings{jeknic-etal-2024-dialogue,
title = "A Dialogue Game for Eliciting Balanced Collaboration",
author = "Jeknic, Isidora and
Schlangen, David and
Koller, Alexander",
editor = "Kawahara, Tatsuya and
Demberg, Vera and
Ultes, Stefan and
Inoue, Koji and
Mehri, Shikib and
Howcroft, David and
Komatani, Kazunori",
booktitle = "Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue",
month = sep,
year = "2024",
address = "Kyoto, Japan",
publisher = "Association for Computational Linguistics",
url = "https://preview.aclanthology.org/add-emnlp-2024-awards/2024.sigdial-1.41/",
doi = "10.18653/v1/2024.sigdial-1.41",
pages = "477--489",
abstract = "Collaboration is an integral part of human dialogue. Typical task-oriented dialogue games assign asymmetric roles to the participants, which limits their ability to elicit naturalistic role-taking in collaboration and its negotiation. We present a novel and simple online setup that favors balanced collaboration: a two-player 2D object placement game in which the players must negotiate the goal state themselves. We show empirically that human players exhibit a variety of role distributions, and that balanced collaboration improves task performance. We also present an LLM-based baseline agent which demonstrates that automatic playing of our game is an interesting challenge for artificial systems."
}
Markdown (Informal)
[A Dialogue Game for Eliciting Balanced Collaboration](https://preview.aclanthology.org/add-emnlp-2024-awards/2024.sigdial-1.41/) (Jeknic et al., SIGDIAL 2024)
ACL
- Isidora Jeknic, David Schlangen, and Alexander Koller. 2024. A Dialogue Game for Eliciting Balanced Collaboration. In Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue, pages 477–489, Kyoto, Japan. Association for Computational Linguistics.